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Blogs

Jools Watsham's Blog   Expert Blogs

Hello, and thank you for checking out my Gamasutra Blog Posts. My name is Jools Watsham. My official title is co-founder and director at Renegade Kid. I started developing video-games professionally in 1992 as a 2D pixel artist in the UK, and since then have climbed the Donkey Kong ladder through the video-game industry as an designer, producer, director, and even dabbled with some audio and composition. I know reside in Austin, Texas.

My daily duties include game design, pixel art, production (planning, scheduling, and budgeting), UI design, and the overall creative direction of Renegade Kid's games.

I love what I do, and feel fortunate that I can make money doing what I enjoy.

Here are some links to related sites:
My Company
My Blog

Expert Blogs

Designing the Wii U  Featured Blogs
Posted by Jools Watsham on Fri, 26 Apr 2013 03:58:00 EDT in Design, Business/Marketing, Console/PC, Art
Let’s pretend we’re designing the Wii U visual design for a second...
Read More... | 31 Comments

Mini Muddy Post-Mortem  Featured Blogs
Posted by Jools Watsham on Tue, 23 Apr 2013 04:14:00 EDT in Design, Indie, Audio, Production, Programming, Business/Marketing, Social/Online, Smartphone/Tablet, Art, Console/PC, Serious
A look at what makes a successful game while peeking into the guts of Mutant Mudds.
Read More... | 2 Comments

The Wild Ride of Development   Featured Blogs
Posted by Jools Watsham on Wed, 17 Apr 2013 09:33:00 EDT in Indie, Console/PC, Business/Marketing, Design, Production
From the explosive start of Renegade Kid with a Mature horror title for the Nintendo DS to a 3D enhanced arcade racer for the Nintendo 3DS!
Read More... | 1 Comments

Muddy Steam - Before and After Greenlight  Featured Blogs
Posted by Jools Watsham on Wed, 17 Apr 2013 04:01:00 EDT in Indie, Console/PC, Business/Marketing
The story so far: Mutant Mudds on Steam Greenlight.
Read More... | 90 Comments

Turning Point: Going Indie!   Featured Blogs
Posted by Jools Watsham on Tue, 16 Apr 2013 01:05:00 EDT in Indie, Console/PC, Business/Marketing, Production
Big Publisher Deals vs. Small Studio Independence!
Read More... | 26 Comments

   

Jools Watsham's Comments

Comment In: Muddy Steam - Before and After Greenlight [Blog - 04/17/2013 - 04:01]

Yes, I agree. Just because ...

Yes, I agree. Just because Mutant Mudds was received well on the 3DS does not automatically mean that a different audience will enjoy it. However, I believe that should be left to the audience 's buying decision and not impede a games ' availability on a service. That 's just ...

Comment In: Turning Point: Going Indie! [Blog - 04/16/2013 - 01:05]

Thanks Tomas. I hope you ...

Thanks Tomas. I hope you 're doing well. Haven 't seen you for ages :

   

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