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Blogs

Joseph Kreiner's Blog

Joe Kreiner is a games industry force. Previously an evangelist for 3D graphics, CPU, and peripheral technologies in gaming – he’s now focused on licensing for the Infernal Game Engine. Past companies include Texas Instruments/3Dlabs, Cyrix, STMicroelectronics/PowerVR and Logitech. In recognition of his contributions to the games industry, Joe has special thanks credits in more than thirty titles spread over the last ten years. Joe holds a B.S. in Computer Engineering from Penn State

Joseph Kreiner's Comments

Comment In: Sega Announces Multiplatform Thor: The Video Game [News - 07/20/2010 - 03:58]

Wii, PSP using Infernal Engine... ...

Wii, PSP using Infernal Engine...

Comment In: Choosing The Game Engine That Can [Feature - 04/13/2009 - 01:10]

We're glad to have Alex ...

We're glad to have Alex and the rest of Wideload on board with the Infernal Engine. They've been exposed to every engine out there, and for Wideload to pick Infernal Engine for their next title speaks volumes. http://www.infernalengine.com

Comment In: The Engine Survey: General results [Blog - 03/02/2009 - 07:52]

Thanks for putting this together ...

Thanks for putting this together Mark. Licensing an engine is a huge choice for a developer, and can be a big part in the success, or failure, of a studio. After fifteen years as an independent developer, we here at Terminal Reality think we've captured our needs and the needs ...

   

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