Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 9, 2016
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Joseph Mauke's Blog

 
 

Joseph Mauke's Comments

Comment In: [News - 03/06/2015 - 02:26]

As someone that is two ...

As someone that is two years away from the big 50, I can tell you that people do discriminate based on age in this industry. I have felt this first hand. I 'm not complaining, I 'm just pointing this out as a fact. Someone told me long ago that ...

Comment In: [News - 08/28/2013 - 09:35]

Maya is a more familiar ...

Maya is a more familiar tool for people, I 'm surprised that this hasn 't happened sooner considering the state of the industry right now.

Comment In: [Blog - 07/25/2013 - 07:00]

I have had a rule ...

I have had a rule and I stick by it, and that rule is I don 't take long and involved design tests. Doing so is a waste of my time. If my shipped titles, past experience, professional endorsements, example docs, sample code, portfolio, and interview isn 't enough information ...

Comment In: [News - 01/29/2013 - 11:46]

That would require a very ...

That would require a very scary word that starts with U and ends with NION.

Comment In: [News - 02/08/2012 - 09:26]

This is no game changer ...

This is no game changer for those that cant get funding through traditional means. Double fine is a known entity with a track record of success. Im surprised they didn't ask for way more, they probably would have got it. For them this is like free money.

Comment In: [Feature - 07/21/2010 - 04:35]

Very informative for sure ...

Very informative for sure