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Blogs

Joseph Siar's Blog

It will be done...

Joseph Siar's Comments

Comment In: The Work of Art in the Age of Digital Production: An Antiapology for Ebert, Moriarty et al. [Blog - 03/01/2013 - 07:33]

I loved your piece. r ...

I loved your piece. r nI just have one question... can 't videogame s Aura be the moment you or another human plays it r nIt 's true that a secret ingredient may be bad news for the programmer but when you 're playing a game and you start feeling ...

Comment In: Let's Talk About Touching: Making Great Touchscreen Controls [Feature - 02/22/2013 - 04:50]

I can 't think of ...

I can 't think of any mobile games that use this scheme, though if you 've made one, please tell me -- I 'd love to play it. r nSadly, I ONLY got the idea... but I do not have neither a programmer nor a Mac-something or a touch device ...

Comment In: What the hell does 'mid-core' mean anyway? [News - 01/02/2013 - 04:30]

Curious.... I actually agree with ...

Curious.... I actually agree with most of the definitions. And even the mock-definitions are quite spot-on they make fun of the true definition and that one coincides with the others ... Now, I always assume language is quite fuzzy ALWAYS and I use it more like an impressionist painter uses ...

Comment In: What is the Wii U? A launch story [News - 11/18/2012 - 11:27]

Why did the N64 disappoint ...

Why did the N64 disappoint you r nFor me... it may be the system I 've played the most. It almost resumes my middle and high school with my friends. Four player at the same time was really great r n An I liked how alien the control was... : ...

Comment In: Is Game Music All It Can Be? [Feature - 11/07/2012 - 04:00]

Great article And thanks a ...

Great article And thanks a lot for sharing it. r n r nI would try to defend Persona 4 a little... for me the Persona games and Shin Megami Tensei as a whole is about feeling perturbed . When I heard the music of the first dungeons on Persona 2 ...

Comment In: Kickstarter for the Average Indie [Feature - 09/12/2012 - 04:15]

First, find a number that ...

First, find a number that you 'd consider the absolute bare minimum amount that you 'd need to really get this project done. Then, halve that number, and that 's the number you should shoot for. r n r nI find this one quite dangerous. r n r nFirst, I ...

[More Joseph Siar Comments]   

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