Gamasutra: The Art & Business of Making Gamesspacer
Finally made it onto Steam
Printer-Friendly VersionPrinter-Friendly Version
View All     RSS
April 18, 2014
arrowPress Releases
April 18, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 
Finally made it onto Steam
by Josh Klint on 01/07/14 04:25:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Well, I finally got Leadwerks onto Steam with an "indie edition" focused on Lua.

The response has been quite good. It's pretty surprising to see it in the top ranking place for software, and on the front page of Steam, especially right now when there is so much interest in Valve. I guess January is a great time to put news out!

Attached Image 

If you want the whole razzle-dazzle news story, you can read it here:
Leadwerks Game Engine Arrives on Steam, Turns Players into Makers

Next week, I head up to Steam Dev Days. I have resolved to either come back with a SteamOS controller or Gabe Newell's beard.


Related Jobs

Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[04.17.14]

Director of Engineering
Gameloft
Gameloft — New York, New York, United States
[04.17.14]

Lead UI Designer
Gearbox Software
Gearbox Software — Plano, Texas, United States
[04.17.14]

Graphics Programmer
WildTangent
WildTangent — Seattle, Washington, United States
[04.17.14]

Game Producer






Comments



none
 
Comment: