Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Sony Computer Entertainment America LLC
Audio Tools Engineer
 
Sony Computer Entertainment America LLC
World Wide Studios Technical Product Manager
 
Sony Computer Entertainment America LLC
Senior Software Application Engineer
 
Sony Computer Entertainment America LLC
Senior Gamer Insights Specialist
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
Technical Artist
spacer
Blogs

Justin Gibbs's Blog

A Senior Product Manager / Narrative Designer from Silicon Valley and a failed screenwriter, I've spent years experimenting with real time story. http://justingibbs.com

Justin Gibbs's Comments

Comment In: Analysis: Challenge, Game Design Conflicts, Storytelling [News - 09/28/2009 - 05:54]

Great points however I'm still ...

Great points however I'm still a little weary if games can support all the forms of story movies can, or even half of them. Leo brings up a good point, we play games for fun and part of that is exploration. If for example I was given the ability to ...

Comment In: GDC Austin: Writing for MMOs: You're Doing it Wrong [News - 09/16/2009 - 09:54]

For screenwriters story is action. ...

For screenwriters story is action. No one wants to read or have someone tell them a story, they want to see it happen. As Christy points out, it's visual storytelling. Players want to see the story unfold with them in the middle of it. Story also moves the most between ...

   

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.