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Justin Kwok's Blog

 

Justin Kwok is an acclaimed Game Designer/Producer who has shipped over 30 games across multiple platforms including Xbox 360, PS3, PC, Nintendo DS and more.

Born and raised in Toronto, he has always had a passion for interactive entertainment and started creating games at the age of 8 on his Apple II clone. After numerous careers in biology, sales and a stint in advertising as a copywriter for Leo Burnett, he finally realized his dream of working in video games in 2004 at Groove Games – a Toronto based publisher. He has since worked with companies such as Activision, Disney Interactive, Warner Bros Interactive and many others. Recently, he has helped to shape the next generation of game industry professionals as a Professor of Game Design at George Brown College and as a member of the steering committee of the Toronto Chapter of the IGDA.

Currently, Justin is spending his time as creative director at Blot Interactive, an independent studio, while still searching for the seventh word of the fifth paragraph on page 5 in the manual for King’s Quest 4.

 

Justin Kwok's Comments

Comment In: [Blog - 01/21/2014 - 09:05]

One of the biggest issues ...

One of the biggest issues I have with this is that trademarking the word Candy also puts restrictions on the kind of content that can be in a game. It is likely that any game especially casual that has candies as a motif in game will need to have Candy ...

Comment In: [News - 11/29/2013 - 08:43]

You know nothing, Jon Snow ...

You know nothing, Jon Snow :

Comment In: [News - 10/01/2013 - 04:35]

I would love to see ...

I would love to see what you guys think of our game Chat Fu that arguably takes social games in a completely different direction. The short description is that it takes Facebook Chat and turns it into a game. r nhttp://apps.facebook.com/chatfugame/ r n r nI find it disappointing that most ...

Comment In: [Blog - 07/29/2013 - 08:00]

Thanks for the insight I ...

Thanks for the insight I just found out you replied now.

Comment In: [News - 06/28/2013 - 06:50]

You keep using that word... ...

You keep using that word... I don 't think it means what you think it means r n

Comment In: [News - 05/21/2013 - 04:54]

In my opinion, the reason ...

In my opinion, the reason why I was incredibly disappointed is this: r n r nGamers wanted a new way to play games. They got an old way to watch television.