Gamasutra: The Art & Business of Making Gamesspacer
Tutorial Levels are they needed?
Printer-Friendly VersionPrinter-Friendly Version
View All     RSS
April 16, 2014
arrowPress Releases
April 16, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 
Tutorial Levels are they needed?
by Justin Sawchuk on 04/04/12 07:22:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Okay just finished the mobile game Knights Crusade.

Now there are people out there who for whatever reason simply didnt get it, they didnt understand that you had to spawn units in the game at the top left. We even added a big ugly blue text that tells you what to do

Here is some guy playing the game who simply doesnt get it, and that might make sense if they cant read english but I also had similar comments in the US and UK store. So the question is are we forced to make all players sit through a tutorial because there a small but vocal portion of the population that simply wont get it 

http://www.youtube.com/watch?v=z-FfudUeC9g

 


Related Jobs

Turbine Inc.
Turbine Inc. — Needham, Massachusetts, United States
[04.16.14]

Director, Analytics Platform Development
2K
2K — Novato, California, United States
[04.16.14]

Web Producer
Linden Lab
Linden Lab — San Francisco, California, United States
[04.16.14]

Sr. Front-end Web Developer
Linden Lab
Linden Lab — San Francisco, California, United States
[04.16.14]

Sr. Software Engineer, Back-end






Comments



none
 
Comment: