Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 20, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Flying Solo!
by Justin Sawchuk on 09/03/13 11:06:00 pm

1 comments Share on Twitter Share on Facebook    RSS

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

I am a little sick of trying to motivate other people its almost next to impossible if you dont have any money, its like trying to herd cats and I  am sick of it. Its a huge waste of time. Now with the rise of the unity 3d asset store it means you dont need any one else! For my next project I am going to solo. It worked for a few devs so I figure why not.  

Anything I cant buy from the store I can just hire someone else to do it. I would encourage other developers to strike out on there own. Its only going to get better as time goes on.


Related Jobs

Phosphor Games Studio
Phosphor Games Studio — Chicago, Illinois, United States
[08.20.17]

All Positions
Phosphor Games Studio
Phosphor Games Studio — Chicago, Illinois, United States
[08.20.17]

Programmer
Skydance Interactive
Skydance Interactive — Marina Del Rey, California, United States
[08.18.17]

Art Director
Skydance Interactive
Skydance Interactive — Marina Del Rey, California, United States
[08.18.17]

UI/UX Artist





Loading Comments

loader image