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April 20, 2014
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Flying Solo!
by Justin Sawchuk on 09/03/13 11:06:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

I am a little sick of trying to motivate other people its almost next to impossible if you dont have any money, its like trying to herd cats and I  am sick of it. Its a huge waste of time. Now with the rise of the unity 3d asset store it means you dont need any one else! For my next project I am going to solo. It worked for a few devs so I figure why not.  

Anything I cant buy from the store I can just hire someone else to do it. I would encourage other developers to strike out on there own. Its only going to get better as time goes on.


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Comments


Igor Hatakeyama
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The title of this blog got my attention! I've aways liked to work solo on projects, usually to take a break from the team oriented projects I have at college.
But is this it? Are you going to add any more info? I would be interested in a more detailed blog :)


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