Justin Sawchuk's Blog
I am an indie mobile game developer
I just wonder if your making a SHMUP game for people who dont like SHMUPS and if theres a market for that
Eleven tips for making a successful mobile game! From a person who has never made a successful mobile game.
Over 20 games you can now make as a starter kit for free! Thats right bob no money. How you going to survive without income, well thats a good question bob.
You can pickup the mini golf starter pack for only $5. ouya doesnt even have a golf game so polish it up and make some easy money.
Justin Sawchuk's Comments
[Blog - 01/25/2015 - 04:17]
Then you must have missed ...
Then you must have missed TBs 2 million subscribers. Compare Giant bomb view count to TBs, Pewdiepie single handily made flappy bird a mega-hit.
[Blog - 07/13/2015 - 03:01]
According to steamspy it sold ...
According to steamspy it sold 8k units at 10 a pop thats 80k which aint bad. Anyway I watched 2 LPs of the game, one rockleesmile did I think when you were using unreal and another one on giant bomb.
[Blog - 07/10/2014 - 01:27]
If your game is a ...
If your game is a niche game you really shot yourself in the foot. according to steamspy the average steam game sells 32k units and thats probably including the copies sold at 9 cents.
[Blog - 06/19/2015 - 06:01]
[Blog - 06/08/2015 - 06:05]
Your game is pretty expensive ...
Your game is pretty expensive at 16.99 and even at 50 off its still 8 bucks which isnt that cheap, not an impulse buy. I have to wonder if cheaper games at the impulse buys are going to get more refunds for like 5 or more bucks.
[Blog - 06/04/2015 - 04:56]
So now steam users can ...
So now steam users can try it and play it for 1.99 hours and then decide you know what im not entirely loving it I think ill just return it for a refund. You dont think thats going to have an impact... AHAHAHHAH AHAH