Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge [2]
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [18]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Airtight Games
Art Director
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
Technical Artist
 
XEOPlay Inc
Game Developer (Mobile)
 
Kabam
Lead Software Engineer - Flash
 
Kabam
Lead Software Engineer-Ruby
spacer
Blogs

Kale Menges's Blog

Concept Artist at Gearbox Software, currently working on "Borderlands." Alumnus of the Guildhall at Southern Methodist University (2005-2007). Alias "Lord Sharpie" on Xbox Live and ConceptArt.Org.

Kale Menges's Comments

Comment In: Double Fine launches $400K Kickstarter for Schafer-led adventure game [News - 02/08/2012 - 09:26]

It's so crazy, it just ...

It's so crazy, it just might work, Tim...

Comment In: EA tight-lipped on social plans to guard against 'mimicry' [News - 02/01/2012 - 06:49]

The copy cats will just ...

The copy cats will just wait until you release...

Comment In: Insomniac Games walks away from Resistance franchise [News - 01/26/2012 - 08:25]

Have to agree. I certainly ...

Have to agree. I certainly appreciate that they were willing to leave their comfort zone, but they just didn't achieve the creative heights with Resistance as with Ratchet Clank. Not that the Resistance games were bad games by any means, but they just felt a little average given the super-competitive ...

Comment In: The Invisible Hand of Super Metroid [Blog - 01/14/2012 - 05:44]

Still one of the greatest ...

Still one of the greatest games ever made, for many different reasons Excellent analysis.

Comment In: Money and the App Store: A few figures that might help an indie developer [News - 01/17/2012 - 08:43]

Good article. Thanks for the ...

Good article. Thanks for the insights.

Comment In: Layoffs hit id Software [News - 01/10/2012 - 04:29]

Sounds like a consolidation of ...

Sounds like a consolidation of in-house talent to help focus the studio on fewer but more resource-intensive projects, namely Doom 4. One must also not forget that the iD software of 2012 is no longer the independent establishment it had always been up until recently they are indeed now owned ...

[More Kale Menges Comments]   

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.