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Kale Menges's Blog

 

UI Artist/Designer at EA/Bioware Austin.

Titles worked on include:

Borderlands, Gearbox Software

Borderlands 2, Gearbox Software

Aliens: Colonial Marines, Gearbox Software

Pocket Legends, Spacetime Studios

Star Legends: The Blackstar Chronicles, Spacetime Studios

Dark Legends, Spacetime Studios

Arcane Legends, Spacetime Studios

Alumnus of the Guildhall at Southern Methodist University (2005-2007).

Professional and personl art samples can be viewed at http://kale-menges.blogspot.com/

 

Member Blogs

Posted by Kale Menges on Sat, 21 Dec 2013 01:08:00 EST in Design, Art, Indie, Smartphone/Tablet, Mobile Games
The Best Games of 2013, IMO. My lifestyle nowadays just doesn't allow for much console gaming the way it used to, but I've discovered the concentrated potency of iPad gaming can be more rewarding for me than the consoles have felt in quite some time...



Kale Menges's Comments

Comment In: [Blog - 01/14/2015 - 02:49]

I started my career working ...

I started my career working on a terrific chocolate peanut butter game, Borderlands Halo Diablo . Excellent analogy, imo.

Comment In: [Blog - 01/13/2015 - 03:11]

Far Cry 4 surprised me ...

Far Cry 4 surprised me so much. I haven 't had so much plain good ol ' FUN playing a video game in a long time. A well-designed game should be able to keep players going with purely intrinsic rewards, right I also appreciate, though, how Far Cry doesn 't ...

Comment In: [News - 01/12/2015 - 12:31]

Would love to be there ...

Would love to be there for this one. My favorite game of last year.

Comment In: [News - 11/10/2014 - 01:02]

If I see so much ...

If I see so much as a crushed MTN DEW can on the ground in a shot of the parking lot during this thing, I 'll turn it off.

Comment In: [News - 09/24/2014 - 05:00]

So glad to hear that ...

So glad to hear that they 're calling the game successful. It 's absolutely beautiful with great game design, too.

Comment In: [News - 09/22/2014 - 05:29]

Yeah, it 's highly likely ...

Yeah, it 's highly likely this is something purely bureaucratic, rather than technical. My guess is some kind of compliance issue.