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August 22, 2014
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August 22, 2014
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Katy Smith's Blog

 

Katy M. Smith is a veteran game developer with experience ranging from AAA games to indie start-up and freelance work. Her credited titles include games in the Madden and NCAA Football franchises,  EGM's "Game of the Year" Space Miner (iPhone), BAFTA nominated Ninjatown (DS), and Book of Heroes (iPhone / Android).

Previous to joing the game industry, Katy worked as a mental health counselor and family therapist for adolescents in the juvenile justice system.

Her current interests include "games as a service", the psychology of play, and improving the QA / production process.  

You can find me on Twitter @KatyMSmith 

 

Katy Smith's Comments

Comment In: [News - 08/15/2014 - 02:31]

If you think I just ...

If you think I just applied and then magically got a job making games, I hate to break it to you, but it was a huge pain in the ass, which turned into a capital Pain in the Ass because of covert and overt sexism. r n r nWhen I ...

Comment In: [News - 08/04/2014 - 07:29]

What No For substances that ...

What No For substances that have a valid use, as long as the team doctor has the prescription on file, you get a pass. At least for the NFL and NBA. I don 't know all sports

Comment In: [Blog - 07/31/2014 - 08:24]

This would be a very ...

This would be a very interesting debate :

Comment In: [News - 07/31/2014 - 09:43]

I wonder if this means ...

I wonder if this means the clothing company has plans to start making branded games.

Comment In: [News - 07/22/2014 - 04:42]

This is interesting considering EAs ...

This is interesting considering EAs focus on mobile f2p and digital content. I guess the more things change the more they stay the same.

Comment In: [News - 07/22/2014 - 08:55]

Oh, I see what you ...

Oh, I see what you are saying. I was interpreting the sentence about average differently because I had a reading fail :