Katy M. Smith is a veteran game developer with experience ranging from AAA games to indie start-up and freelance work. Her credited titles include games in the Madden and NCAA Football franchises, EGM's "Game of the Year" Space Miner (iPhone), BAFTA nominated Ninjatown (DS), and Book of Heroes (iPhone / Android).
Previous to joing the game industry, Katy worked as a mental health counselor and family therapist for adolescents in the juvenile justice system.
Her current interests include "games as a service", the psychology of play, and improving the QA / production process.
You can find me on Twitter @KatyMSmith
[Blog - 09/16/2014 - 09:50]
This is awesome : I ...
This is awesome : I don 't think the call for diversity is supposed to be interpreted as every game must contain a minority character. In my view, it 's about knowing why characters are the way they are. If you can 't tell the story you want to tell ...
[News - 09/17/2014 - 04:34]
As much as I want ...
As much as I want to hate on King, if they were getting cloned, they should win in this situation. Maybe this will give precedence for other cloning cases going forward like the ones against King .
[News - 09/10/2014 - 03:32]
I know it 's cool ...
I know it 's cool to hate on apple and even cooler to hate on EA, but I think they would be stupid to not look into this. Any company that is large enough should have an emerging technologies group and they should be looking at every platform for the ...
[Blog - 09/08/2014 - 10:10]
[News - 09/09/2014 - 03:54]
[Blog - 09/08/2014 - 02:05]