Katy M. Smith is a veteran game developer with experience ranging from AAA games to indie start-up and freelance work. Her credited titles include games in the Madden and NCAA Football franchises, EGM's "Game of the Year" Space Miner (iPhone), BAFTA nominated Ninjatown (DS), and Book of Heroes (iPhone / Android).
Previous to joing the game industry, Katy worked as a mental health counselor and family therapist for adolescents in the juvenile justice system.
Her current interests include "games as a service", the psychology of play, and improving the QA / production process.
You can find me on Twitter @KatyMSmith
[Blog - 03/27/2014 - 08:27]
Did you read the article ...
Did you read the article It 's about institutionalized discrimination and how it 's not as easy as what you are saying. If you can 't even get to the test, you can 't pass it.
[News - 12/15/2014 - 12:26]
[News - 12/11/2014 - 05:23]
It was a dismissive way ...
It was a dismissive way to shut someone up by using a joke. Do I think he should be lit on fire and shamed to death No. Does it make me roll my eyes and say things like death by a thousand papercuts yes.
[Blog - 12/09/2014 - 01:23]
I appreciate the article, but ...
I appreciate the article, but I disagree These black and white people are often called dichotomous thinkers , and there are pages and pages written in psychological journals about that type of thinking. It 's useful for quick decision making, but compromise is necessary to healthy living. Making games is ...
[Blog - 12/05/2014 - 06:45]
This is still one of ...
This is still one of my favorite quotes on writing women from George RR Martin http://imgur.com/gallery/nu2Mipb r n r nNice article
[News - 12/08/2014 - 02:13]