Keith Fuller's Blog
My company: www.fullergameproduction.com
"I produce happier developers!"
My professional journal: http://www.fullergameproduction.com/journal-page/
I want to help you improve leadership development and employee engagement at your game studio!
Here are five questions I use to get a ballpark estimate of leadership quality at a company.
Because what we REALLY need is to make it harder to improve game studios.
A snark-free suggestion for dealing with spiraling AAA dev costs.
What standard does your studio use to judge leadership? What should you focus on to improve your leadership skills? How do two Nobel prize winners fit in?
What happens when you try to help game companies improve their leadership and production practices without charging a fee?
My 2nd annual Studio Improvement Survey closed this past weekend and I wanted to thank everyone who participated. If that's you...Thank You!
Keith Fuller's Comments
[Blog - 04/03/2014 - 04:26]
Thanks, Paul I 'm glad ...
Thanks, Paul I 'm glad you liked it. r n r nBeing a leadership consultant, I 'm clearly biased to agree with your assessment...deficient leadership is the widespread radon leak of the games industry.
[News - 11/27/2013 - 10:46]
[Blog - 08/13/2013 - 12:00]
An exercise I frequently have ...
An exercise I frequently have people run through when I teach Agile practices is yours for the taking: r n r nHave the class break itself into groups -- I usually aim for 4-5 people each. The goal is to create a product backlog for a timer app on a ...
[Blog - 08/05/2013 - 11:32]
@Jacek I posted a reply ...
@Jacek I posted a reply about 18 hours ago but for some odd reason it never surfaced. I 'll try again... r n r nYou 're right to disdain cookie cutter solutions. Without situational details, though, it 's hard to give meaningful, specific suggestions. Nonetheless, here are some starting points: ...
[News - 06/11/2013 - 01:25]
Keep in mind the source ...
Keep in mind the source of these comments. Yves Guillemot has already stated that his company 's next installment of their flagship series, Assassin 's Creed, has nine studios working on it. NINE. It 's clearly a goal of Ubisoft to drive development costs upward into a realm in which ...
[Blog - 05/28/2013 - 05:44]
Katy, you raised some valid ...
Katy, you raised some valid points and I hope I addressed them in my general response but I 'd like to make sure. Would it be possible to connect via email