Bachelors in Computer Science Engineering.
Worked at Boeing, Apple, Sierra Online, Digital Pictures, Stormfront Studios, and 3DO.
Independent developer since 2003.
My company is Mousechief Co.
Three time, IGF finalist. Winner of innovation award from the Casual Games Association. IGF honorable mention. Indiecade Finalist. Nominated by the Writer's Guild of America for best game script.
The Witch's Yarn
Dangerous High School Girls in Trouble!
Shipping soon: 7 Grand Steps.
A musing on intent and interpretation of games with narratives told primarily through gameplay.
Indie games with great writing are going unrecognized by the IGF. Writing is a foundational craft of game development, equal to graphics, audio, and technical efforts. The IGF needs a writing award.
Revisiting Slow video games. A bunch of high quality ones are hitting the app stores, right now. The article discusses their significance and presents one approach to developing them.
[News - 04/14/2014 - 03:55]
I recommend concentrating design efforts ...
I recommend concentrating design efforts on developing erotic situations over erotic activities. Sure, those overlap. So it 's not so cut and dried, but activities tend towards specific actions and objects, ergo kinks. where even missionary position is a kink The vast majority of gamers are not sophisticated enough to ...
[News - 03/28/2014 - 08:24]
Some of these resellers are ...
Some of these resellers are auto generating steam accounts and selling the accounts. Humans are very clever, especially when you 're not burdened with a moral compass.
[Blog - 02/24/2014 - 01:59]
[Feature - 01/15/2014 - 02:00]
Shyness, fear of falseness, worry ...
Shyness, fear of falseness, worry over having something interesting to say that hasn 't been said better by more visible peers. Time and again, I put myself out there, and time and again I say or do something I regret and agonize over for days. More than making business decisions ...
[News - 11/25/2013 - 10:09]
[Blog - 09/12/2013 - 09:51]