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Ken Kinnison's Blog

Pretty much an amateur game developer always trying to move up the rungs. I've worked with C++, Direct X, a little OpenGL, C#, XNA among other languages and more business related skills. In addition to the technical side I also write and design. With writing my goal is story that stands on its own, but accounts for the special requirements/restrictions of gameplay. Story should drive the gameplay, but shouldn't get in the way of it. With design I've been analyzing, taking apart, putting back together, and then ignoring it and doing what I was going to do anyway. My wife and I are working as a team to forge our own worlds, and allow the player to make them their own. We'll see how this plays out eh?

Member Blogs

Posted by Ken Kinnison on Mon, 29 Oct 2012 12:56:00 EDT in Business/Marketing, Production, Console/PC, Smartphone/Tablet
A hopefully not-to-fanboi counterpoint of an article. 'The Death of Consoles' on wired. The author contends the advantages of the phone will overtake consoles. I agree with his softer assert that they need to change, but the hyperbole is unfounded.

Posted by Ken Kinnison on Sun, 25 Apr 2010 01:35:00 EDT in Design
One fool's examination of games as art, I examine what is art, why that definition may be meaningless, and why as gamers/designers we already got what we wanted... we just may not want what we got.

Posted by Ken Kinnison on Fri, 15 Jan 2010 09:49:00 EST in Design
Critical and probably misguided thoughts on the direction of game development. I poke my finger at some of the vibe I'm getting from game development articles on the 'future' of gaming. I also yap about pizza.

Ken Kinnison's Comments

Comment In: [News - 05/04/2016 - 02:33]

Heh, this is I 've ...

Heh, this is I 've if those pet ideas I keep coming back to. I love the old school sports games and keep twiddling with one of my own. Best of luck :

Comment In: [Blog - 01/05/2015 - 01:17]

I would have chosen the ...

I would have chosen the halo 1 pistol... while it doesn 't have the one shot capability, it 's broad effectiveness was almost unbalanced.

Comment In: [Blog - 12/29/2014 - 02:17]

Heh, I had the same ...

Heh, I had the same company name in mind for literally 8 years... a month before we went to register a photographer in Texas registered it lt While we could have gone forward, for some of the reasons you cite for your game name change we ended up reworking it. ...

Comment In: [Blog - 12/22/2014 - 11:56]

Little mixed on the text ...

Little mixed on the text one- since even though you 're saying it is a single button press, that could be slightly annoying to some. Even if you don 't agree, that would likely be the logic for willfully not including it. I have an idea though- put the last ...

Comment In: [News - 11/13/2014 - 08:36]

My take-away from this and ...

My take-away from this and sorry if someone else has said this - it 's less about the griping, but the fact people who didn 't purchase it can review it. Shouldn 't reviews on the market place itself only be on verified purchases

Comment In: [Blog - 11/13/2014 - 02:41]

According to your link- 'Double ...

According to your link- 'Double the content '. So every right and imperative.