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August 27, 2014
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Kenneth Barber's Blog

 
 

Kenneth Barber's Comments

Comment In: [Blog - 08/14/2014 - 08:05]

I tend to agree with ...

I tend to agree with your flash analogy. I spent a lot of time in flash with that style of workflow a good while ago but have since been using more code centric libraries like Cocos2D and LibGDX, after a brief stint doing raw opengl and DirectX development. I am ...

Comment In: [Blog - 07/16/2014 - 10:37]

To combat this imposter syndrome ...

To combat this imposter syndrome in my creative endeavors, I try to treat the thing I am working on as a piece/work unto itself. I want my creation to represent something great and the mental reminder that what I am working on is a separate thing from everything else out ...

Comment In: [Blog - 06/26/2014 - 03:53]

I was thinking this morning ...

I was thinking this morning that systems engineer is a near analogous job title. Same types of activities minus arguable the required creative slant....

Comment In: [Blog - 04/29/2014 - 11:47]

I used to play a ...

I used to play a lemonade tycoon game that has the same model.

Comment In: [Blog - 04/23/2014 - 09:01]

The indie dev: I 've ...

The indie dev: I 've got this great idea for a game about doors, can I ask and answer all of the questions listed above by myself on a shoestring budget while working a full time day job and still ship by June

Comment In: [News - 04/22/2014 - 05:16]

Also, as Andrew eludes, any ...

Also, as Andrew eludes, any discussion of this has to include reshaping the App Store market place to allow for actual shopping and comparison. Right not its like walking up to a service window decorated with ads for the things that are selling or have sold well previously. Then when ...