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April 24, 2017
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kevin wright's Blog

 

In early 2009, I took the initial steps towards formulating a coalition of outsource consultants for interactive media production and development. My goal was to create a successful business model that caters to multiple fronts, offering creativite and healthy quality of life structure to the employee and inherent business value to the client.

Having been through production cycles for over a decade, I am the natural enemy of hubris and false agenda. At the end of the day, I am a champion of thought in action; save your philosophical excercises for academia and journalism- this is the real world, and it requires actual results. Here are some of mine:

- CXO & Founder of Limited Slip Studios; Director of Development
- Lead & Director of characters/animation for 10+ years
- credited with 20+ shipped console titles
- developed on 9 consoles
- for 13 Publishers

I demand creativity, competence and consistency of myself; I expect this same level of dedication from everyone I work with.

Specialties

Over 15 years in art & character design, development, production, animation, cinematics, story and technology.

 

kevin wright's Comments

Comment In: [Blog - 03/24/2014 - 01:23]

I 've been through what ...

I 've been through what I see as 5 cycles in this industry. This is just another one. Nothing scary, or ominous just expected. Greed Lack of taste Dramatic Doom Gloom Nothing 's changed except for everything heard it all before.

Comment In: [News - 10/23/2013 - 01:48]

Bad rep First, they purchased ...

Bad rep First, they purchased the model from the Unity store- hardly nefarious. r n r n2nd, its one...one asset, and not a particularly marque one at that. I have seen similar assets in multiple games. r n r n3rd, and its a big one, is Tripwire lawyer 's comment: ...

Comment In: [News - 08/20/2013 - 03:15]

I 'd say it will ...

I 'd say it will stay as long as they need it to make . That 's all they ever care about in the end. I suspect things will tighten if saturation goals are met/exceeded.

Comment In: [News - 08/20/2013 - 02:33]

ugh r n r n ...

ugh r n r n While others have shifted their message and changed their story, we were consistent in maintaining policies... r n r nUm..., it wasn 't that long ago when Sony pulled pretty much the same crap Msft did during the launch of PS3 and lost all the ...

Comment In: [News - 08/14/2013 - 04:26]

Z is hemoragging people and ...

Z is hemoragging people and money and at an alarming rate - this is old news. The real question is can Z shed the negative reputation and brand they 've earned in the dev community and beyond because that will determine if they can re-grow or not. Shedding the old ...

Comment In: [Blog - 03/15/2010 - 11:37]

3 years later and... nailed ...

3 years later and... nailed it Dave. r n r nNow that social/mobile/ftp has losty its luster, with VC 's and consumers, now what r n r n@Nicholas: buddy you were betting too much on the short game- your comments: r n- At its best, I believe that these new ...