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Kevin Zhang's Blog


Founding member of Serenity Forge, an indie game developer that seeks to challenge the way you think.


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Posted by Kevin Zhang on Fri, 24 Jan 2014 12:43:00 EST in Business/Marketing, Design, Programming, Production, Art, Indie
What happens when you realize that no one likes the visual style of your game, and it's already more than half-way through a Kickstarter campaign?

Kevin Zhang's Comments

Comment In: [News - 10/31/2014 - 03:45]

I 'm curious about how ...

I 'm curious about how much payment Andy Serkis or his agent, rather asked for....

Comment In: [Blog - 10/15/2014 - 02:02]

Great article Lena I remember ...

Great article Lena I remember when we made the trailers of Luna 's Wandering Stars how much we struggled with having text in the trailer.

Comment In: [Blog - 08/11/2014 - 06:38]

Great points I 'm planning ...

Great points I 'm planning a Kickstarter campaign for an upcoming game we 're making right now , so your points about easing the doubts that people on Kickstarter have these days is a great point. Would love to show you a WIP of our KS video I have ...

Comment In: [Blog - 08/04/2014 - 09:55]

Thank you so much for ...

Thank you so much for sharing this I 'm just about to start marketing my team 's first mobile games, so this is tremendously helpful.

Comment In: [Blog - 07/31/2014 - 02:04]

Cool to see another Colorado ...

Cool to see another Colorado game dev on the front page Looking forward to Part 2 :

Comment In: [News - 05/15/2014 - 03:37]

I wish Steam could reveal ...

I wish Steam could reveal their plans already : r nIt 's quite annoying to see this happening when we 've just released our first commercial game quite bad timing, really. On the other hand, if this weren 't happening, then we would have had a way smaller chance of ...