Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
April 24, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 

Kevin Zhang's Blog

 

Founding member of Serenity Forge, and indie game developer that seeks to challenge the way you think.

twitter.com/SerenityForge

facebook.com/SerenityForge

serenityforge.com/

 

Member Blogs

Posted by Kevin Zhang on Fri, 24 Jan 2014 12:43:00 EST in Business/Marketing, Design, Programming, Production, Art, Indie
What happens when you realize that no one likes the visual style of your game, and it's already more than half-way through a Kickstarter campaign?



Kevin Zhang's Comments

Comment In: [Blog - 03/26/2014 - 01:08]

I tried bit brawlers at ...

I tried bit brawlers at your booth, and it was awesome Definitely agree that the booth 's location was a bit awkward. I also didn 't really notice the other two monitors that much maybe it was because they weren 't at the edge of the booth. I think more ...

Comment In: [News - 03/24/2014 - 12:56]

YES Please make it happen. ...

YES Please make it happen.

Comment In: [News - 02/12/2014 - 03:58]

Does this apply to Greenlight ...

Does this apply to Greenlight as well

Comment In: [Blog - 01/13/2014 - 08:31]

Thanks for the great article ...

Thanks for the great article It 's exactly what I was looking for, thanks to your friend 's reference http://forums.tigsource.com/index.php topic 38439.msg989531 msg989531 . I 'll also be a GDC first-timer, so this is incredibly helpful to my team and I.

Comment In: [Blog - 01/24/2014 - 12:43]

Thanks, and you 're welcome ...

Thanks, and you 're welcome

Comment In: [News - 01/16/2014 - 01:52]

Really hope this takes off ...

Really hope this takes off Documentaries like this are especially important for allowing non-gamers to get a glimpse into the video game community and industry.