Kevin Zhang's Blog
Founding member of Serenity Forge, an indie game developer that seeks to challenge the way you think.
Personal Twitter: https://twitter.com/yaaarkz
Company Twitter: twitter.com/SerenityForge
Facebook Page: facebook.com/SerenityForge
Hot on the heels of exhibiting at our first PAX comes exhibiting at our first GDC. What did we learn from PAX South, and how are we going to apply it to a more professional event like GDC?
What happens when you realize that no one likes the visual style of your game, and it's already more than half-way through a Kickstarter campaign?
Kevin Zhang's Comments
[Blog - 02/20/2015 - 01:01]
I really hope both parties ...
I really hope both parties can communicate with each other before they set final dates for next year 's GDC PAX East and PAX South for that matter . Correct me if I 'm wrong but I 'm pretty sure these dates are benefiting no one.
[News - 10/31/2014 - 03:45]
[Blog - 10/15/2014 - 02:02]
Great article Lena I remember ...
Great article Lena I remember when we made the trailers of Luna 's Wandering Stars how much we struggled with having text in the trailer.
[Blog - 08/11/2014 - 06:38]
Hey Benjamin, what do you ...
Hey Benjamin, what do you think of games like Hyper Light Drifter and Night in the Woods, where they just showed a trailer and the game and nothing else Do you think have a video after the trailer with the devs talking would have added enough value to the video ...
[Blog - 08/04/2014 - 09:55]
Thank you so much for ...
Thank you so much for sharing this I 'm just about to start marketing my team 's first mobile games, so this is tremendously helpful.
[Blog - 07/31/2014 - 02:04]