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Kevin Zhang's Blog

 

Founding member of Serenity Forge, and indie game developer that seeks to challenge the way you think.

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Posted by Kevin Zhang on Fri, 24 Jan 2014 12:43:00 EST in Business/Marketing, Design, Programming, Production, Art, Indie
What happens when you realize that no one likes the visual style of your game, and it's already more than half-way through a Kickstarter campaign?



Kevin Zhang's Comments

Comment In: [News - 05/15/2014 - 03:37]

I wish Steam could reveal ...

I wish Steam could reveal their plans already : r nIt 's quite annoying to see this happening when we 've just released our first commercial game quite bad timing, really. On the other hand, if this weren 't happening, then we would have had a way smaller chance of ...

Comment In: [Blog - 05/09/2014 - 05:06]

Awesome article, I 'm really ...

Awesome article, I 'm really looking forward to reading the entire postmortem

Comment In: [Blog - 04/30/2014 - 02:14]

Great article, I shared it ...

Great article, I shared it with my entire team

Comment In: [Blog - 03/26/2014 - 01:08]

I tried bit brawlers at ...

I tried bit brawlers at your booth, and it was awesome Definitely agree that the booth 's location was a bit awkward. I also didn 't really notice the other two monitors that much maybe it was because they weren 't at the edge of the booth. I think more ...

Comment In: [News - 03/24/2014 - 12:56]

YES Please make it happen. ...

YES Please make it happen.

Comment In: [News - 02/12/2014 - 03:58]

Does this apply to Greenlight ...

Does this apply to Greenlight as well