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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [8]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [20]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
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February 10, 2012
 
Vicarious Visions / Activision
FX Artist-Vicarious Visions
 
Toys for Bob / Activision
Senior Programmer
 
Toys for Bob / Activision
Lead Programmer
 
Sony Computer Entertainment America LLC
Senior DevSuite Web Administrator
 
Sony Computer Entertainment America LLC
Senior Staff Software Application Engineer
 
Vicarious Visions / Activision
Tools Engineer-Vicarious Visions
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Blogs

Kimberly Unger's Blog

After nearly 8 years working in financial services powerhouses like Morgan Stanley and Paine Webber, Kimberly Unger left to pursue her passion for videogames. As a producer she helped develop an initial proof of concept for a USAF operative training program using UT2k4 and has worked in both the entertainment and videogame industries as a texture artist and 3d modeler/animator on such projects as the IMPACT: Motion Simulator ride currently in residence at the Reuben H. Fleet Science Center, the award winning You Don’t Know Jack: Mock II, Tetris Worlds for all consoles and a host of smaller handheld and mobile titles. She is now CEO of the videogame startup Bushi-go, Inc. working on their first publisher-backed title. You can follow Bushi-go's dev team on twitter at @Agiliste
 
   
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