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Blogs

Kirk Battle's Blog

I was a game critic for about 3 years at Popmatters where I used to go by L.B. Jeffries at Popmatters. These days blogging is more a hobby that I do on the side of practicing law and my other passions. I'm still plowing through old games and debating them online somewhere or another.

Member Blogs

The Systems of Chrono Trogger  Featured Blogs
Posted by Kirk Battle on Thu, 10 May 2012 07:07:00 EDT in Design, Console/PC
An introduction to the idea of system narrative with the JRPG classic ChronoTrigger.
Read More... | 0 Comments

   

Kirk Battle's Comments

Comment In: Analysis: Guitar Hero Vs. Rock Band - Behind The Numbers [News - 10/23/2009 - 05:00]

Now if someone can just ...

Now if someone can just figure out a new game design for all those controllers that's still fun, they can ride the wave right on into money town.

Comment In: Persuasive Games: Little Black Sambo [Feature - 09/21/2009 - 02:10]

Gosh Jeremy, that would probably ...

Gosh Jeremy, that would probably explain why the sentence after that is: If a more accepting and less bigoted society is one we want to live in, then there is some sign of cultural success when a racial slur obsolesces.

Comment In: Survey: Modern Warfare 2 Loses Brand Awareness Without 'Call of Duty' [News - 06/24/2009 - 05:14]

They can call it Alpine ...

They can call it Alpine Adventure 4 for all it matters to people familiar with the franchise. It's still Call of Duty 6.

Comment In: Analysis: Can Nintendo Take 'Accessibility' Too Far? [News - 06/24/2009 - 05:31]

They already have console and ...

They already have console and PC games with built-in hint systems, almost all TellTale Games use them. They're a bit more creative about it than what Nintendo is proposing though, TellTale will have an NPC or character speak up if too much time goes by and the player isn't solving ...

Comment In: Critical Reception: Sega/High Voltage Software's The Conduit [News - 06/24/2009 - 05:31]

It's pretty depressing that even ...

It's pretty depressing that even the reviewer making the Wii Game distinction admits how stupid the hardcore vs casual labeling is.

Comment In: Making Games Art: The Designers' Manifesto [Feature - 03/31/2009 - 06:35]

I have trouble believing that ...

I have trouble believing that if Dan Rather started spouting adamant support for games things we suddenly change in the industry. NPR does stories regularly on video games and The New York Times and New Yorker have covered them as well. Critical recognition and discussion, throughout history, is mostly a ...

[More Kirk Battle Comments]   

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