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Blogs

Kirk Williams's Blog

Kirk Williams has been working odd jobs in Gaming since he graduated from Full Sail University - from being a Conference Associate at GDC to being a game designer for Nerjyzed Entertainment (the first African-American owned game studio with a title on Xbox360). He holds a MBA from Lindenwood University and a B.S. in Computer Science from Jackson State University.  Currently he is a manager at GameStop in St. Louis, MO because his wife either said move closer to home or I'll post your college pictures on the web.  Occasionally he will offer his thoughts on social issues and gaming.  Feel free to follow him on twitter - @stl_gamer.

Member Blogs

A DS In Every Class... Not A Bad Idea  Featured Blogs
Posted by Kirk Williams on Sun, 18 Apr 2010 07:42:00 EDT in Design
Let's think of the educational possibilities gaming can offer for us and our kids.
Read More... | 0 Comments

HBCU's need to offer Game Development courses
Posted by Kirk Williams on Fri, 02 Apr 2010 01:32:00 EDT in Design
Decreasing enrollment, decreasing budgets, HBCU's can become pro-active increasing their enrollment by offering game design courses. Just a thought...
Read More... | 0 Comments

Making time for women
Posted by Kirk Williams on Sat, 27 Mar 2010 03:06:00 EDT in Design
We all would love to see more female characters, but its not as simple as it sounds. Adding female characters takes time and has to be scheduled out.
Read More... | 2 Comments

Let's Stop Digital Hate  Featured Blogs
Posted by Kirk Williams on Mon, 15 Mar 2010 01:32:00 EDT in Production
Xbox Live is opening up their services to include descriptions such as gender, race and sexual orientation. Hopefully, this will not cause a spread hate through the service.
Read More... | 11 Comments

   

Kirk Williams's Comments

Comment In: Pre-E3: Valve Delays Portal 2, Says 'Making Games Is Hard' [News - 06/09/2010 - 01:32]

Tell it like it is ...

Tell it like it is Valve, people just don't understand that making games is hard, and if you have opportunity to take your time and do it right, then the consumers will be thankful.

Comment In: Cliff Bleszinski: Creativity, Design, and Reality [Feature - 05/13/2010 - 05:00]

I agree, great interview - ...

I agree, great interview - but guys let's keep the discussions civil. In order to a good game designer you have to respect other people's opinion and be open to all genre's.

Comment In: Miyamoto: It's 'Unfair' To Say Nintendo Isn't Proactive About Online [News - 05/07/2010 - 11:28]

I have a feeling that ...

I have a feeling that Nintendo knows exactly what they are doing...

Comment In: Kotick: 'No Gray Area' In IW Firings, Decision Not Bonus-Related [News - 05/06/2010 - 05:01]

Good that he finally made ...

Good that he finally made a statement - Can we all move on now and just let the courts decide on who gets the money

Comment In: Activision Inks Ten-Year Multiplatform Bungie Deal [News - 04/29/2010 - 08:46]

OK, Bungie says they won't ...

OK, Bungie says they won't make another Halo game. Does that mean that Microsoft can have someone else make one. Does anyone know who owns the IP for the Halo franchise

Comment In: Infinity Ward Employees Group Up To Sue Activision For Compensation [News - 04/27/2010 - 05:36]

I've never read as many ...

I've never read as many HR issues about a game company then the Activison/Infinity Ward drama. Have the producers of Law and Order contacting them yet about an episode

[More Kirk Williams Comments]   

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