I am currently working in the games industry as a software engineer at Blizzard Entertainment. I previously worked at Riot Games on League of Legends and Microsoft on Xbox 360.
My personal interests are in both real-time and offline computer graphics.
[News - 03/24/2014 - 11:55]
Making a demo version of ...
Making a demo version of a game is always an incurred cost regardless of how hard or easy it is. Developers shouldn 't be arm locked into it, plain and simple.
[News - 08/23/2013 - 01:58]
Game companies, do not owe ...
Game companies, do not owe gamers anything. There are no measures of good faith in business, all actions are justified by its betterment for the company, nothing more.
[Feature - 06/24/2013 - 01:00]
[News - 07/18/2011 - 09:47]
I don't understand how companies ...
I don't understand how companies can claim PC gaming is not a viable market, when two of the most powerful and successful game companies -- Valve and Blizzard -- are mostly dedicated to pc gaming exclusively.