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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
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Strong Tales of Xillia sales help Namco Bandai to Q3 profits
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February 10, 2012
 
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February 10, 2012
 
Treyarch / Activision
Lighting Artist, Cinematic
 
Sony Computer Entertainment America LLC
Senior Staff Software Application Engineer
 
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Tools Engineer-Vicarious Visions
 
Sony Computer Entertainment America LLC
Senior DevSuite Web Administrator
 
Treyarch / Activision
Environment Artist - Full Time and Temporary
 
Treyarch / Activision
Level Builder/Designer
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Blogs

Kriss Daniels's Blog

I am just one of the many talented games industry veterans you have never heard of and never will.

I have worked as both a professional game artist and a professional game programmer across a wide number of platforms. Ranging from programming low level assembler to programming high level game code using more languages than I care to remember. From artistic pixel pushing back when pixels were the size of your fist to creative 3d modelling and animation since computers were no more powerful than your handphone is now.

My skill set is wide.

Recently I have been trying to fully grok social gaming, it's the future don't you know.

Some of my personal work may be found here : http://www.wetgenes.com/
 
   
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