I've been involved in game development for over twenty years. Most of that time has been spent either making art or creating processes to simplify getting art into games.
Recently, I've formed a small startup to make technology that I want to use. Feel free to click the link below, if you'd like to know more.
[News - 04/14/2014 - 11:30]
Usually the team is built ...
Usually the team is built up too fast. Better to build a functional prototype with as few people as possible, then add on. It seldom happens that way, however.
[News - 03/28/2014 - 01:27]
I guess this means Valve ...
I guess this means Valve 's VR plans do not align with Abrash 's. I was really hoping to see them joining the fight, so to speak.
[Blog - 03/27/2014 - 08:27]
@Kris - Really, you don ...
@Kris - Really, you don 't Fight marginalization with marginalization, eh r n r nThat said, it was a good article. But I agree with the post above that said, This is true regardless of race, color, creed, religion, gender, or sexual orientation.
[News - 03/25/2014 - 05:56]
[Blog - 03/18/2014 - 12:15]
Not sure I agree with ...
Not sure I agree with your analogy. It 's more like a new amusement park with modern attractions being built next to the old one with its wooden coasters and nickel arcades. The people who enjoyed the old park still have their memories of that experience - and it 's ...
[News - 03/21/2014 - 05:05]
I generally agree, but I ...
I generally agree, but I can think of a couple of reasons. Like saving 11/12 of the money along the way. May not mean much to a big developer, but to a small team of kids fresh out of college with loans to repay... r n r nPerhaps a better ...