I've been involved in game development for over twenty years. Most of that time has been spent either making art or creating processes to simplify getting art into games.
Recently, I've formed a small startup to make technology that I want to use. Please feel free to check out the links below, if you'd like to know more.
[News - 08/16/2016 - 03:33]
@Aaron Yes, it is the ...
@Aaron Yes, it is the precise argument Theresa made and doubled down on, which is fine. r n r nProcedural and real have nothing to do with each other. You can make an entire world out of any number of different formulas that are not, in any way, meant to ...
[News - 07/26/2016 - 02:32]
[Blog - 04/11/2016 - 03:33]
[News - 03/22/2016 - 02:05]
[News - 02/09/2016 - 03:01]
engine makers need to get ...
engine makers need to get off their butts and provide a decent pipeline for shifting code from high level script to low level engine r n r n 1
[News - 02/04/2016 - 02:55]