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May 27, 2017
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Laura Bularca's Blog

 

I <3 the art and craft of making games. Production coach by day, indiedev by night. This is my indiedev side!

Currently making Heart. Papers. Border. - an optimistic strategy game about traveling, freedom and changing the world. 

Read more at www.heartpapersborder.com, stay in touch via the newsletter, our Facebook page or just follow me on Twitter (@sarienn)

 

Member Blogs

Posted by Laura Bularca on Thu, 02 Mar 2017 11:34:00 EST in Business/Marketing, Indie
A series of lessons learned from having Heart. Papers. Border. pass the Steam Greenlight submission process, including a checklist for best practices


Posted by Laura Bularca on Tue, 21 Feb 2017 08:41:00 EST in Business/Marketing, Production, Indie
A lot of numbers and scenes with deserts chronicling the last chapter of Greenlight and how one developer copes with it.


Posted by Laura Bularca on Mon, 14 Nov 2016 09:18:00 EST in Production, Console/PC, Indie
Project management and planning in game development is Fun and Highly Creative. Its one of the most rewarding activities out there, but also one of bad history, bad fame and heavily underrated. I want to show you a better way!


Posted by Laura Bularca on Thu, 22 Sep 2016 10:01:00 EDT in Business/Marketing, Console/PC, Indie, Smartphone/Tablet
A general and practical guide guide on how to show your indie game at any expo, including tips on how to prepare your booth, but also your build


Posted by Laura Bularca on Mon, 12 Sep 2016 10:11:00 EDT in Business/Marketing, Production, Indie
What do you need to consider when you choose your game publisher: a comprehensive primer with lists and tips on how to evaluate your need for publishers


Posted by Laura Bularca on Thu, 01 Sep 2016 11:44:00 EDT in Business/Marketing, Indie
Small indie, big event: a look back over this year's GamesCom and the options a small game dev team can consider to have a presence at the biggest computer and video games trade show in the world.



Laura Bularca's Comments

Comment In: [Blog - 03/02/2017 - 11:32]

I was in your shoes ...

I was in your shoes just a few days ago. Use greenlightupdates.com to see how many projects are submitted on green and when how many there are greenlit. Of February 28 they did greenlit 199 projects. They tend to go though batches and greenlit hefty batches every couple of weeks, ...

Comment In: [Blog - 02/21/2017 - 08:41]

Thank you : ...

Thank you :

Comment In: [Blog - 01/19/2017 - 10:46]

This was a great read ...

This was a great read - Thank you, Kuba It is a lot in line with what I expected and got from This War of Mine. But I am very curious to ask: were you ever worried that you will turn both developers and players away, because you are straying ...

Comment In: [Blog - 09/12/2016 - 10:11]

Wow this is Super Useful ...

Wow this is Super Useful - thank you so very much for this information, Pete And for everything you wrote so far, this is so useful r n r nWhat does it mean that you are a lawyer in UK - do any of the rules differ if you are ...

Comment In: [Blog - 09/01/2016 - 11:44]

Wow thank you for responding ...

Wow thank you for responding I had troubles understanding exactly how the Indie Arena Booth works ie if someone wants to apply, for example for next year. It would be really nice if you can share more info, here or privately. Thank you r n r nPS: The Indie area ...

Comment In: [Blog - 03/18/2016 - 02:22]

Super useful numbers, just wanted ...

Super useful numbers, just wanted to say thank you because it is rare to find good wake up calls for anyone dreaming to make their own mobile game. r n r nA question: r n r nFor this quote: there are about 2.2 million apps on the AppStore and it ...