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Blogs

Lena LeRay's Blog

Currently teaching English in Japan via the JET Program, Lena wants to make games when she gets back to North America. Right now she is focusing on relearning how to program and learning more about game design in general.

Member Blogs

An Example of International Copyright Helping Nobody -- Not Customer, nor Developer, nor Publisher  Featured Blogs
Posted by Lena LeRay on Tue, 28 May 2013 02:25:00 EDT in Business/Marketing, Smartphone/Tablet
This is the story all about how My mind got flipped, turned upside down. I'd like to take a minute, just sit right there, And I'll tell you how Apple's customer service punished me for wanting to make an in-app purchase.
Read More... | 3 Comments

TorqueL, the Rolling Box 2D Platformer
Posted by Lena LeRay on Thu, 18 Apr 2013 07:14:00 EDT in
A review of the most fun game I got to try at BitSummit. There's a playable prototype available for free download now, and I made a video of me playing it poorly in case someone wants to watch it.
Read More... | 2 Comments

What Ludum Dare has Done for Me  Featured Blogs
Posted by Lena LeRay on Tue, 09 Apr 2013 05:00:00 EDT in Indie, Programming
Last December, I participated in my first Ludum Dare 48-hour compo. Between participating in that LD48, improving the code for the game I made for it, and preparing for the next LD48, I've learned a lot about programming that classes couldn't teach me.
Read More... | 4 Comments

The Soul of BitSummit  Featured Blogs
Posted by Lena LeRay on Sat, 09 Mar 2013 08:58:00 EST in Indie, Design
BitSummit was ultimately aimed at helping Japanese independent developers deliver their games to a wider audience. Behind that is the belief that they have a lot to offer because of the different experiences and culture upon which they draw.
Read More... | 3 Comments

   

Lena LeRay's Comments

Comment In: 'No one's complaining about not being able to trade iOS games.' [News - 06/06/2013 - 12:30]

There was a time when ...

There was a time when not having to waste digital bandwidth to download big games was a concern, but as broadband becomes more and more widespread, that 's a problem for fewer and fewer prople. The thing is, most of the people who still prefer a phyisical disc for their ...

Comment In: An Example of International Copyright Helping Nobody -- Not Customer, nor Developer, nor Publisher [Blog - 05/28/2013 - 02:25]

Alright. But it still doesn ...

Alright. But it still doesn 't help Apple to tell me I can 't buy things from them.

Comment In: We Can Do Better [Blog - 05/26/2013 - 01:38]

Not related to the main ...

Not related to the main point, but as someone who is also trying to teach myself programming at the age of 28, what works for me when I hit an unknown word or concept in documentation is to go to StackOverflow and see what I can find about the topic. ...

Comment In: Opinion: Xbox One is a desperate prayer to stop time [News - 05/21/2013 - 04:54]

I come from Alaska, which ...

I come from Alaska, which has an overabundance of space and many houses, and what she says about young people who really want the consoles having limited funds to spend and cramped conditions is still true there. r n r nThe young, excited-for-games people who do have a TV-centric living ...

Comment In: TorqueL, the Rolling Box 2D Platformer [Blog - 04/18/2013 - 07:14]

My pleasure I can 't ...

My pleasure I can 't wait to see the finished product.

Comment In: What Ludum Dare has Done for Me [Blog - 04/09/2013 - 05:00]

I had not considered that ...

I had not considered that angle, no. Thank you for the suggestion I will definitely consider it.

[More Lena LeRay Comments]   

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