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November 26, 2014
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Lennard Feddersen's Blog

 

indie game dev. and publishing at

www.RustyAxe.com

 

Lennard Feddersen's Comments

Comment In: [News - 11/25/2014 - 02:23]

I built a system like ...

I built a system like this for Grandslam Baseball 97. r n r nThe thing was inclined to break as the code base changed but it was still invaluable to come in during the test phase of the project to a series of replays that the play testers had created. ...

Comment In: [Blog - 10/28/2014 - 02:14]

Good article, I 'm bookmarking ...

Good article, I 'm bookmarking this to come back to next time I 'm making a trailer. Thanks

Comment In: [Blog - 10/24/2014 - 01:51]

The game looks good. A ...

The game looks good. A link to a browser version for PC and I would be playing right now. r n r nDo you have enough content to go episodic or continue play from current death point for some kind of offer wall based currency That linked with a 2 ...

Comment In: [Blog - 10/15/2014 - 02:02]

One thing I 've never ...

One thing I 've never seen addressed is advertising dollars in gambling games where the player isn 't paying money but time. A game may be free to play but there is still consideration in that the player is earning the game ad. revenue by playing the game. Are there ...

Comment In: [Blog - 09/04/2014 - 06:08]

@ Phil Maxey. r n ...

@ Phil Maxey. r n r nI 've felt this way for a long time... but as I find myself with more free time I 'm playing more games and I 'm finding that graphics aren 't as important to me as a player as they are as a developer. ...

Comment In: [News - 06/02/2014 - 03:36]

I 'd like to see ...

I 'd like to see the business case for Swift over building a C app. for Unity which can deploy everywhere including the desktop web.