Lennart Nacke is a gameplay experience and physiological interaction researcher with a Ph.D. in digital game development. He uses novel interaction technology like eye tracking, camera tracking, and physiological sensors to develop new methods for game design and interaction. Conferences where he has spoken on game design, game interaction and biometric player measurement include GDC in Canada, Quo Vadis in Germany, Future Play in Canada, Fun and Games in the Netherlands, and the CHI conferences.
He blogs at www.acagamic.com
Follow Lennart on Twitter