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6 Word Descriptions - What Is a Programmer?
by Lewis Pulsipher on 11/14/11 05:08:00 am   Expert Blogs   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

I am writing a fairly short section of a book, a section about video game production.  Some readers may know very little about it.  One of the more difficult parts of that task is to describe programming so that readers understand what it's about.

According to tweetdeck, one of the trending:worldwide topics on twitter is 6 word stories.   After the interesting results from my request for 6 word descriptions of game design (http://gamasutra.com/blogs/LewisPulsipher/20111103/8807/6_Word_Descriptions__What_Is_A_Game_Designer.php), here's my request:

Describe programming, or what a programmer does, or what a programmer is, in 6 words.  Or 10, if 6 just doesn't cut it.


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Comments


Paul Kruitz
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A solver of other peoples problems.

Simon Deschenes
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"Design and transform data with code."



That's the best thing I can think of within the constraint of 6 words.

David Pierre
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What is this I don't even

Christian Kulenkampff
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Programmers tell computers what to do.

Peter Ren
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Designs and assets in, games out.

Timothee Garnaud
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I'll go for 8 words



Always hears: "Can you help me with that?"

Jonathan Jennings
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Designs and implements logical computational processes

Lewis Pulsipher
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Precisely and logically instructs the computer.



Solves various problems of computer logic.



(Six words is tough.)

Paul Szczepanek
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I can do better than 6:

Writes games.



I'm surprised no one mentioned the ever true and popular:

Machine for converting coffee into code.

sean lindskog
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Speak weird languages computers sometimes obey.

Kelly Kleider
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makes hardware do tasks

Mark McGee
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Person who actually makes the game.

Jake Moore
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just a small task. NEVER TRUE.

Luis Guimaraes
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#include Translation_To_Machine_Language; return;

Harold Myles
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Problem solver. Problem solver. Problem solver.



Doesn't really have anything to do with computers. Its just one way a programmer can make money.

Michael Quint
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A more humorous take:



People who add bugs to code.

Christopher Braithwaite
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One who writes responsive living worlds.

Wylie Garvin
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design code debug test review submit.

Jonathan Lawn
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Shouldn't that be



"design code review test debug submit"



or even



"design review code test debug submit"?

Jonathan Lawn
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Puppeteer for awesome but awkward puppets

Ken Grant
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I Bring Digital Worlds To Life.

Joe Cooper
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An expresser of design in code.

Michael Gribbin
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(Disclaimer, I'm a (bad) designer by trade. My coders decide a lot of what we'll do, because I dislike giving them tasks that I would be unwilling to do myself. Also, they are smarter than me.)



Works the hardest; takes the blame.

Makes all the cool design decisions.

Abused, misused, brilliant creators of games.

Gary LaRochelle
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Those who think they are Gods.

Paul Szczepanek
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A lot of bitterness and self-aggrandisement in this thread :)



Maybe because we never get any credit in public, it's always the designers. Cheer up people. Artists have got it worse and you don't see them complaining.

Aaron Wilbers
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Implements algorithms for game functionality.


none
 
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