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Game Designer Survey
by Lewis Pulsipher on 01/07/13 09:40:00 am   Expert Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 


The link below is to a short (10 questions, five minutes or less) survey for people who call themselves game designers, video or tabletop (which is as good a way to define who game designers are as any other).

Keep in mind we are talking about game design, not about programming, art, sound, or other parts of game production.

I have over 250 responses to this survey so far, and you might have seen an announcement elsewhere, including my previous Six Words blog post.  I am using the free SurveyMonkey application, which is limited in the number of respondents, but in the unlikely event this copy gets full  I'll include another link there.

I will post results in February.

I have already seen that I have left a few choices out, and suggestions for further improvements and other interesting questions for further surveys are welcome.  This is partly a "proof of concept" (which, given the response so far, is already successful), partly a curiosity survey.  Further surveys will be more focused.

Survey link: http://www.surveymonkey.com/s/JNQXBBS


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Comments


Luis Guimaraes
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"Had game published commercially (other than self-published)"
"Self-published a game (or tried to raise funds via crowd-funding e.g. Kickstarter)"

The 2nd option seems kinda mixed between (published and not-published), or taking commercially launch without a 3rd party publisher's aid as not really commercially published.


none
 
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