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Lex Allen's Blog

 
 

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Posted by Lex Allen on Fri, 20 Sep 2013 12:58:00 EDT in Business/Marketing, Console/PC, Indie
After investing over $150,000.00 in his indie game, Leviathan: The Last Day of the Decade, Andrey Kniazev struggles to find a publisher, get press, and reach his intended audience.


Posted by Lex Allen on Sun, 24 Feb 2013 08:42:00 EST in Business/Marketing, Indie
I've tried different affiliate programs over the past five years for my web-based games. I've discovered that some pay and some don't. Let's dive in!


Posted by Lex Allen on Thu, 27 Dec 2012 03:05:00 EST in Business/Marketing, Indie
Making and selling visual novels is not easy. These tips are a must read for any serious developer looking to make a successful visual novel for western audiences.



Lex Allen's Comments

Comment In: [Blog - 03/15/2014 - 05:05]

Yes awesome story. Tweeted. ...

Yes awesome story. Tweeted.

Comment In: [News - 11/12/2013 - 03:14]

It would be lovely if ...

It would be lovely if people actually played the game in its completed format from beginning to end without prejudging it.

Comment In: [News - 10/24/2013 - 04:56]

The developer can offer a ...

The developer can offer a buy now option on the initial game screen if they want.

Comment In: [Blog - 10/22/2013 - 08:30]

I got what you were ...

I got what you were saying, and I don 't think that you said anywhere that it was exactly the same. Some people always like to post yes, but comments. Sometimes, I do that, too though... r n:3

Comment In: [Blog - 09/22/2013 - 03:50]

Thanks so much for reading ...

Thanks so much for reading the interview and checking out the game. r n r nThe market for visual novels and hidden object games are not for children. Hidden objects games are casual and the market is generally 40-year-old soccer moms who play games sporadically. r n r nThe visual ...

Comment In: [Blog - 09/16/2013 - 05:39]

Loved the video. That was ...

Loved the video. That was the funniest crap I 've seen in a long time. r n r nThank you for posting the article. I 've been really pissed about HOW all of the indie devs are acting, and not why they have reacted.