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April 16, 2014
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April 16, 2014
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Lihim Sidhe's Blog

 

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Lihim Sidhe's Comments

Comment In: [News - 04/14/2014 - 11:30]

Spoilers: In the original World ...

Spoilers: In the original World of Darkness all vampires are what they are because they carry the Mark of Caine from the Bible 's Caine and Abel . Vulnerability to the sunlight wasn 't some poppycock like allergic to UV rays. A vampire bursting into flame 's under the sun ...

Comment In: [News - 04/14/2014 - 03:55]

The biggest question is, are ...

The biggest question is, are sex scenes even neccessary in games or any form of entertainment Almost everyone I know or have talked to get aggrivated by this because something like sex that 's supposed to be very personal and intimate is suddenly set in front of them... r n ...

Comment In: [Blog - 04/02/2014 - 06:40]

If the player interacts with ...

If the player interacts with a pedestrian Initially, if they speak to the pedestrian, photograph them, or follow them for a set amount of time , some procedurally generated information will be attached to that pedestrian, and it will become an NPC. r n r nThis right here is pure, ...

Comment In: [News - 04/08/2014 - 04:58]

This just in from 'Should ...

This just in from 'Should Have Done This First ' news Sony has just announced a complete overhaul of the Vita system. A Sony spokesperson said, The Vita is what we learned from the shortcomings of the PSP. This new Vita is what we 've learned from the shortcomings thus ...

Comment In: [Feature - 03/28/2014 - 02:00]

First of all thanks for ...

First of all thanks for the article link. I 'm always happy to learn more about game design principles and from intelligent people like you. I believe you 're view is a bit skewed but hey... we all have our opinions right r n r nYour argument 's base principle ...

Comment In: [News - 03/21/2014 - 04:25]

In a possible future an ...

In a possible future an article featured on this site contains the text: I always felt that as a gamer the next natural step was to become a game designer. -C. Hartman. r n r nBuild. Learn. Iterate. r n r nRinse. Repeat. . Profit.