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Llies Meridja's Blog

 
 

Llies Meridja's Comments

Comment In: [Blog - 09/29/2015 - 01:23]

Ramin, yes I have gathered ...

Ramin, yes I have gathered that the best approach that more experienced designers are advocating in recent times is IAP that do not destroy gamepaly by turning the monetisation strategy into a pay-to-win circus. And I guess balancing gameplay with fun monetisation is the wholly grail of F2P design, some ...

Comment In: [Blog - 09/03/2015 - 01:12]

Nice piece r n r ...

Nice piece r n r nPeople who knock the concept of Minimal Viable Product clearly don 't live in the real world and have no understanding of software development in general.

Comment In: [News - 08/25/2014 - 08:01]

I practised a game prototype/mechanic ...

I practised a game prototype/mechanic in three days approach when I first started learning game design a couple of years ago. However I still get lost into oblivion every time I try to take any particular prototype to a production ready level. Haven 't cracked it yet

Comment In: [Blog - 05/14/2014 - 11:09]

No wonder at all... ...

No wonder at all...

Comment In: [News - 12/10/2013 - 03:07]

Hey Noah, r n r ...

Hey Noah, r n r nGreat article, short and sweet, and straight to the point. Thanks for sharing. r n r nAs much as I understand and agree with much of what you said about stories complementing games I do have a bone of contention with your assertion that abstract ...

Comment In: [Blog - 01/02/2014 - 02:19]

Afraid to say that your ...

Afraid to say that your article is very thin and poses a question without even venturing an answer. I enjoyed reading the comment more