Latest News
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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [13]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [49]
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Latest Jobs
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November 22, 2009
 
Trion Redwood City
Sr. Environment Artist
 
Trion Redwood City
Sr. Evnironment Modeler
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
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Blogs

Louis Gattone's Blog

Male Born 1980 Married (7 years) 2 kids: Louis (6 y/o) and Donovan (3 y/o) Into: My family, Gaming and being creative. Going into something game related. Still truly searching my soul to see find out what I'm meant to do.

Louis Gattone's Comments

Comment In: Leading The Design of APB [Feature - 06/26/2009 - 05:35]

I understand what you're saying ...

I understand what you're saying David but you are wrong. Games used to be about the features. Now-a-days good luck finding a game that implements the features, that it's either talked about or promised, effectively. I can't tell you how many games have said, We're gonna do X or we're ...