Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 18, 2014
arrowPress Releases
September 18, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Lucas Zanenga's Blog

 

Hey! I make games and write fiction. My dream is to mix up both to make not only games and books, but worlds in which people can have a good time.

I have my own company, called Triorbis Entertainment.

Right now I'm in "full indie mode", doing my best to be a successful developer and writer.

 

 

My Twitter (@LucasZanenga)

https://twitter.com/LucasZanenga

Triorbis's Site

http://www.triorbisentertainment.com/

Triorbis's Facebook Page

https://www.facebook.com/TriorbisEntertainment

 

Lucas Zanenga's Comments

Comment In: [News - 09/16/2014 - 03:57]

The hype Smash Bros brings ...

The hype Smash Bros brings to the table is unparallel. r nSeriously.

Comment In: [News - 09/11/2014 - 05:58]

I don 't believe the ...

I don 't believe the iPhone 6 is 100 on par with next gen. However, it is inevitably getting there in 1 or 2 years. I 'm looking forward to see what happens then. r n r nMaybe Microsoft, Sony and Nintendo should change to a similar model to mobile ...

Comment In: [Blog - 08/11/2014 - 02:44]

Right on the mark. Very ...

Right on the mark. Very fast and good read.

Comment In: [News - 08/11/2014 - 07:15]

This article was enlightening. Thank ...

This article was enlightening. Thank you for taking the time to make this kind of research. It will certainly help myself and many other devs.

Comment In: [Blog - 08/07/2014 - 03:02]

Like many others in the ...

Like many others in the comments, I can relate. Well... at least a bit. I also started on mobile and right now am making my move into PC. I fell like I 'm finally starting to make the games that I want to make. It 's a really good feeling ...

Comment In: [Blog - 08/04/2014 - 09:55]

Nice work I will probably ...

Nice work I will probably use it in the future I also made a list one year ago for a game I was releasing. I thought maybe I would have something to add... but nope, you guys got it all covered, haha.