Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 28, 2014
arrowPress Releases
November 28, 2014
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Luis Guimaraes's Blog   Expert Blogs

 

Co-founder of Candango Games.

A game is anything that can be gamed.

http://luaudesign.blogspot.com.br/

@luaudesigndf

 

Expert Blogs

Posted by Luis Guimaraes on Mon, 08 Sep 2014 01:04:00 EDT in Design
RPG Solo is a virtual GM you can use to, as the name implies, play RPG with yourself. It's a very useful tool to practice writing Fiction too. And, of course, it's a very fun Game.


Posted by Luis Guimaraes on Fri, 14 Feb 2014 05:16:00 EST in Design
"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown." H.P. Lovecraft


Posted by Luis Guimaraes on Sat, 04 Jan 2014 12:49:00 EST in Design, Console/PC, Indie
"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown." H.P. Lovecraft


Posted by Luis Guimaraes on Wed, 04 Dec 2013 09:29:00 EST in Design
A simple heuristic approach to Game AI, from a non-expert in AI.


Posted by Luis Guimaraes on Tue, 03 Dec 2013 12:02:00 EST in Design
"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown." H.P. Lovecraft


Posted by Luis Guimaraes on Tue, 30 Oct 2012 11:30:00 EDT in Design
Analysis on classic Survival Horror not by what they objectively are, but by what the hardcore fans saw on them years ago and sticked with most of them until modern days.



Luis Guimaraes's Comments

Comment In: [Blog - 11/25/2014 - 01:24]

Awesome ...

Awesome

Comment In: [Blog - 11/25/2014 - 01:24]

If we consider clean to ...

If we consider clean to be a line you must not cross, we still have to keep in mind that line is always moving just like the flow one. Ours brains have a finite amount of processing power, but is very good at figuring out shortcuts and turning tasks into ...

Comment In: [News - 11/17/2014 - 05:56]

1 Listen to your audience. ...

1 Listen to your audience. r n2 Not everyone is your audience.

Comment In: [News - 11/17/2014 - 09:26]

Same IP, different games. r ...

Same IP, different games. r n r nBut Nintendo still launches new franchises more than anybody else. Not all hits though, but at least they try stuff.

Comment In: [Blog - 11/11/2014 - 01:39]

Making the scariest game of ...

Making the scariest game of all time is not something I 'm keen of even attempting it I did research and study things that would help me doing that, but in the end opted not to pursue it because I don 't think it would be even ethical to do ...

Comment In: [News - 11/14/2014 - 05:18]

While you 're at that, ...

While you 're at that, make a Skinner Box label too.