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November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [10]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
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November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
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November 21, 2009
 
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Blogs

Mac Senour's Blog

27 year game industry vet with more scars than should be humanly possible. I'm asked from time to time: "Have you ever..." and before they finish I usually answer: "Yes and prolly more than once". I have a blog and podcast entitled "about (making) games". You can find it by doing a Google on that title... really, try it right NOW.

Member Blogs

Who REALLY Says Your Product Is Done? Not Who You Think  Featured Blogs
Posted by Mac Senour on Mon, 26 Oct 2009 04:06:00 EDT in Production
There's done and then there's DONE and then there's Gold Master. Who really points the finger and says yes it has reached the final point, no more work need be done? Hint: They're paid by the hour.
Read More... | 6 Comments

'Too Close To It'? What DOES That Mean?  Featured Blogs
Posted by Mac Senour on Thu, 02 Apr 2009 11:00:00 EDT in Production
What does it mean to be "too close" to a product? Does that really cloud your vision about the quality, or schedule?
Read More... | 2 Comments

   

Mac Senour's Comments

Comment In: Report: Layoffs Hit EA Studios Including Tiburon, Black Box, Redwood Shores, Mythic [News - 11/09/2009 - 11:15]

@Tawna Don't forget Phenomic in ...

@Tawna Don't forget Phenomic in Germany... they're responsible for BattleForge.

Comment In: Who REALLY Says Your Product Is Done? Not Who You Think [Blog - 10/26/2009 - 04:06]

@jaime And when the dev ...

@jaime And when the dev team fixes a bug, who verifies it so that they move to the next one on the list Who says the bugs are all fixed so that the game can be released and crunch time is complete Answer: Testers. A schedule is the driving force ...

Comment In: Modern Warfare 2, Guitar Hero 5 Among 'Tweens' Most-Wanted For Holidays [News - 10/27/2009 - 08:51]

I think we need to ...

I think we need to start a pool. 5 a square, proceeds to benefit ChildsPlay, on which day after Christmas there will be a news story in the mainstream media something like: How is it possible that all those 11-16 year old kids got their hands on Call of Duty, ...

Comment In: Opinion: Clone Vs. Genre - When Art Imitates Art [News - 09/21/2009 - 05:08]

What I generally say to ...

What I generally say to game designers is to think of the top selling game in one genre. Now, imagine that as the center point to a large circle. If you look at this circle from the side, it will be in the shape of a pyramid. Plot a point ...

Comment In: Execs: Tech Changes, Visual Concepts Issues Behind EA's Lack Of Dreamcast Support [News - 09/09/2009 - 07:21]

One of the facts that ...

One of the facts that needs to be mentioned here regards this quote: ...were hardball tactics from Sega when negotiating royalties . Lets keep in mind that EA had a preferred rate from SEGA because EA had completely reverse engineered the Genesis so that they could avoid paying SEGA any ...

Comment In: EA Files Suit Against Bank Robber John Dillinger's Estate [News - 09/02/2009 - 11:45]

@Mark, @Scott I've enjoyed your ...

@Mark, @Scott I've enjoyed your posts but neither of you touched on EA's argument that their use of the Dillinger name is a First Amendment issue. That's the part that scares me. Mac P.S. @Helder, thanks for the plug. :

[More Mac Senour Comments]