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January 30, 2015
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Maria Jayne's Blog

 
 

Maria Jayne's Comments

Comment In: [Blog - 01/21/2015 - 12:33]

I actually resent seeing a ...

I actually resent seeing a game reveal its numbers to me, in whatever form. It 's not that I don 't want to know so much, it 's that I know every number shown is orgasmic candy to that one person out there that will sit down with a spreadsheet ...

Comment In: [News - 01/08/2015 - 07:24]

I 've been worried about ...

I 've been worried about this shift from software to hardware at valve for a while, the huge expense of this R D and the failed VR experiment seems like they 're starting to flail about, while spending all the money that made them a solid vendor for PC games. ...

Comment In: [Blog - 01/05/2015 - 01:17]

Personally the math or code ...

Personally the math or code creation for this is a bit over my head, but the psychology of such mechanics to players has always interested me. How we perceive results and how we can be so suspicious of them. r n r nSeveral times I have been convinced the RNG ...

Comment In: [News - 12/22/2014 - 02:05]

Considering they aren 't making ...

Considering they aren 't making a Stalker sequel.....this article mentions that IP a lot.

Comment In: [News - 12/18/2014 - 11:10]

@ Scott - Problem with ...

@ Scott - Problem with that theory is Telltale uses its own story engine for all of its games, it doesn 't typically adopt the engine used to make the IP when telling its stories. r n r nI would expect this Minecraft game would be a point and click ...

Comment In: [Blog - 12/09/2014 - 01:01]

I think its marketing, marketing ...

I think its marketing, marketing wants something it can market and screenshots or 30 second clips work wonders if all you see is all you see. They care what it looks like because the most time gamers spend obsessing over how it looks are BEFORE they can play it, and ...