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Blogs

Marius Holstad's Blog

I’m Marius and I’m doing all kinds of 3D work, but my main focus is game design. If you want an example of my work just browse my website! I’ve practiced 3D for 3 years now, and designed games since 2007. Currently, I’m feeling ready to join a company and having a chance at creating some kick-ass games.

 

You can find more information about me at my website or on twitter

http://mariusgames.com

@MariusGames

Member Blogs

An insightful perspective on storytelling and empathy in games
Posted by Marius Holstad on Tue, 23 Apr 2013 01:18:00 EDT in Serious, Design
If games are a form of cultural expression they would need to trigger more than just simple emotions, but surprisingly little has been said on how games evoke empathy in players. This article takes a closer look on the subject.
Read More... | 2 Comments

   

Marius Holstad's Comments

Comment In: Coping with Comparison [Blog - 05/10/2013 - 04:20]

One thing that works for ...

One thing that works for me is thinking that this game is something I trully want to express to the world. r nKnowing that my message would someday be important in some peoples lives, warms my heart and makes me work even harder

Comment In: The cost of disruption [News - 05/13/2013 - 03:54]

I love that indie games ...

I love that indie games and mobile gaming has developed into a trend in the game industry, but we must not forget the good things that comes with AAA. For some reason AAA developers has not been able to make the games they truly want, probably because of the lack ...

Comment In: Languages of Experience [Blog - 05/02/2013 - 04:47]

Thank you for taking interest ...

Thank you for taking interest in this very important subject. I am really looking forward to reading about these languages. The book On the Origin of Stories by Brian Boyd takes an evolutionary approach to story, which I found quite interesting, and it changed my perception on the language of ...

Comment In: Why Candy Box became more social than 'social games' [News - 05/07/2013 - 01:03]

I must say I really ...

I must say I really enjoyed Candy box The simple triforce of motivation is well balanced: candy-power-adventure. Gaining candy so you can buy powerups, so you can quest to find more candies and powerups, so you can move on.

Comment In: Should games have stories? [News - 05/08/2013 - 04:47]

The question is not if ...

The question is not if games should have stories or not, but how can we best tell a story in a game r nA lot can be said about the way it is being done today, but the first thing that needs to happen is unity between story and game ...

Comment In: Inside the PlayStation 4 With Mark Cerny [Feature - 04/24/2013 - 04:00]

I hope PS4 will change ...

I hope PS4 will change the development games have had since the previous console release. r nGot tired of my PS3 movie colection, I 'd like to see some better games for a change.

[More Marius Holstad Comments]   

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