Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
April 24, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 

Mark Chandler's Blog

 
 

Mark Chandler's Comments

Comment In: [News - 12/02/2013 - 05:11]

First Post ...

First Post

Comment In: [News - 04/26/2012 - 01:10]

Sure sounds like our game ...

Sure sounds like our game that we released a few years back. I used the exact same terms when we released Prometheus using the UDK on Impulse. r n r nhttp://www.impulsedriven.com/products/ESD-IMP-W401 r n r n With the Prometheus Device, you are able to bend the laws of space and time ...