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Mark Kilborn's Blog   Expert Blogs

 

Mark Kilborn is the Audio Director of Raven Software, leading a small but amazingly talented group of sound professionals. His past credits include Call of Duty: Modern Warfare 3, Singularity, Forza Motorsport 3, Borderlands, Project Gotham Racing 4 and more. He is an AIAS Best Sound panelist, a talented cook and lives in Madison, WI with his wife Dannah, children Milo and Kayla, and their two dogs. Shoot him an email at hisfirstname -at- hisfullname -dot- com or follow him @markkilborn.

 

Expert Blogs

Posted by Mark Kilborn on Tue, 18 Jun 2013 05:15:00 EDT in Audio
Advice to avoid common missteps made by young sound people.


Posted by Mark Kilborn on Fri, 13 Jul 2012 03:42:00 EDT in Audio
An audio director reflects on lessons learned about management.


Posted by Mark Kilborn on Wed, 09 Jun 2010 02:11:00 EDT in Audio
"The audio guys make the game sound great on their nice 5.1 system, but consumers don't have that at home..." Wrong :)


Posted by Mark Kilborn on Fri, 04 Jun 2010 12:29:00 EDT in Business/Marketing
Thoughts on how being thick-skinned will help you develop creatively and professionally.



Mark Kilborn's Comments

Comment In: [Blog - 03/10/2014 - 09:24]

Obviously this is all pure ...

Obviously this is all pure speculation, and I 'm focused on the 3DS here, but my gut tells me this all has to do with three things: r n r nA The quality bar set by Nintendo r nB The Western obsession with blockbuster hits r nC The culture of ...

Comment In: [News - 02/18/2014 - 07:03]

Disgaea is NIS, not Atlus, ...

Disgaea is NIS, not Atlus, no threat there. r n r nI just hope Atlus are left alone to do their thing. Love them as they are, afraid Sega will screw it up.

Comment In: [News - 02/11/2014 - 11:02]

I own a Vita. Play ...

I own a Vita. Play it quite a bit. It 's weird it seems to get so little attention from a lot of the other devs I know, I 've played some outstanding games on it. It 's kind of become THE indie handheld to me as well, which is ...

Comment In: [News - 01/22/2014 - 03:41]

On the hardware front, that ...

On the hardware front, that 's been a losing case from them with a lot of 3rd party devs. Why port big AAA title to sub-par hardware Why would I want my game to look significantly worse then it does on competing machines r n r nWhether they shoot for ...

Comment In: [News - 10/16/2013 - 04:03]

I was recommending C as ...

I was recommending C as a place to learn basic foundational stuff, wasn 't considering APIs or building actual games with it. r n r nUnity is cool, although C is used in that context more like a scripting language, as you 're attaching C snippets to game objects and ...

Comment In: [Feature - 08/16/2013 - 02:00]

I read about a third ...

I read about a third of the comments on this and then stopped. It 's just too messy. Too much pontificating. r n r nHere 's what I got out of this article. Maybe I 'm right, maybe I 'm wrong, but this is what I 'm moving forward with: ...