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Mathieu Halley's Blog


Mathieu Halley's Comments

Comment In: [News - 10/08/2015 - 05:11]

Hopefully they aren 't Don ...

Hopefully they aren 't Don 't Shoot the Puppy inspired double-bluffs :P. The moment you go to interact with the minigame, you 're sent on to the brand 's website. r n r nHonestly though, that 's a really heartening progression for in-game ads.

Comment In: [Blog - 09/28/2015 - 01:25]

For me, that would depend ...

For me, that would depend on a couple of other factors. Is the player paying for the packs or are they being unlocked by progression r nAdditionally, what sort of cards is the game trying to give them Perhaps it 's feeding them specific cards in an attempt to help ...

Comment In: [Blog - 09/02/2015 - 01:17]

One merit to not patching ...

One merit to not patching - or should I say to selectively patching - is that some gameplay bugs can become part of a game 's meta-game and even part of its identity. r nThe most iconic example being strafe jumping and rocket jumping in Quake/Doom. Because the 'bug ' ...

Comment In: [Blog - 06/18/2015 - 07:43]

If your ruleset doesn 't ...

If your ruleset doesn 't require any new assets you could consider following the lead of the modders of digital games and make it available to the game 's community for free.

Comment In: [Blog - 05/18/2015 - 06:54]

You can put me on ...

You can put me on the waiting list to read the long version. This flavor of system-related discussion is quite interesting.

Comment In: [Blog - 04/17/2015 - 08:28]

This article is interesting, as ...

This article is interesting, as is the future of games VR. But I have to say, the Four Five Horsemen analogy seems somewhat out of place..