Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 3, 2015
arrowPress Releases
September 3, 2015
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Matt Coohill's Blog


Video Game Director with over 2 decades of experience. I've worked extensively in console and mobile industry. Titles include Parasite Eve, SBSP:the Movie:the Game, Kinect Adventures, DragonVale, Spellfall, and others.



Matt Coohill's Comments

Comment In: [News - 12/11/2014 - 05:23]

Thanks Definitely not slighted. Great ...

Thanks Definitely not slighted. Great devs on the list and probably tons of others who just barely missed out.

Comment In: [News - 03/12/2014 - 07:04]

Congrats Backflip, LightBox and HandCircus ...

Congrats Backflip, LightBox and HandCircus

Comment In: [Blog - 11/18/2013 - 11:29]

Lee 's not suggesting that ...

Lee 's not suggesting that everyone in the industry makes the game equivalent of McDonalds. r n r nWhile I ignore a lot of media, I work in the games industry and I want to do 2 things: make money-dollars and make consumers happy. By not examining popular games, a ...

Comment In: [News - 05/22/2013 - 01:53]

The way I see it, ...

The way I see it, BC is important in 2 ways: r ncarrying games I paid for and cherish to a new platform, r nand proving that purchases on your new platform are an investment. r n r nFool me once, shame on you. Fool me twice... r n r ...

Comment In: [News - 03/20/2013 - 10:03]

Congrats Chris Taylor ...

Congrats Chris Taylor

Comment In: [News - 10/05/2012 - 02:54]

Most of this has been ...

Most of this has been stated before, but here 's my mashup of what I 'd really like: r n r nDO - switch to DLC-only format. Buy everything online. Kill GameStop. Make it official. Pass all the savings on to customers and pray increased volume will benefit developers/console manufacturers. ...