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Blogs

Matt Hackett's Blog

Co-founder of Lost Decade Games, an independent game company focusing on HTML5.

You should follow me on Twitter.

Member Blogs

Asylum Night: making a tower defense game in 48 hours  Featured Blogs
Posted by Matt Hackett on Tue, 15 Jan 2013 04:49:00 EST in
Independent HTML5 game studio Lost Decade Games recently participated in The Escapist's Indie Speed Run, a 48-hour game jam. The result is Asylum Night, a mobile-friendly tower defense game that takes place in an insane asylum.
Read More... | 2 Comments

The Wii U web browser's HTML5 gaming capabilities  Featured Blogs
Posted by Matt Hackett on Sun, 09 Dec 2012 11:54:00 EST in Console/PC, Production
With the Nintendo's inclusion of its Webkit-based "Internet Browser" on its next-gen Wii U console, the potential to tap into a vast library of HTML5 games becomes a (distant) possibility.
Read More... | 10 Comments

Polishing a Level Select screen: process and implementation  Featured Blogs
Posted by Matt Hackett on Wed, 27 Jun 2012 01:44:00 EDT in Art, Indie
In this article, I walk through the process of determining how to polish a level select screen, followed by implementation details including graphical and user interface improvements.
Read More... | 2 Comments

From keyboard and mouse to on-screen analog thumb sticks  Featured Blogs
Posted by Matt Hackett on Sun, 07 Aug 2011 12:00:00 EDT in Programming, Smartphone/Tablet
Onslaught! Arena began as a web game built in HTML5. Before porting to iPad, we had to tackle the difficult task of completely reimplementing the control mechanism. This article documents the journey from keyboard and mouse to analog thumb sticks.
Read More... | 3 Comments

   

Matt Hackett's Comments

Comment In: Microsoft will reveal next Xbox on May 21st [News - 04/24/2013 - 01:54]

Shut up and take my ...

Shut up and take my money /obligatory

Comment In: Nintendo counts on new Link to the Past to boost 3DS excitement [News - 04/17/2013 - 11:34]

I got goose bumpssssssssssssss ...

I got goose bumpssssssssssssss

Comment In: Game Developer magazine closing in July 2013 [News - 04/09/2013 - 01:11]

Awful news. I am a ...

Awful news. I am a fan of magazines, and GDM is one of my favorites. I 'm glad I at least got ONE screenshot from one of my games in there before it was gone r n r nBest of luck to anyone who might be losing their job, and ...

Comment In: HTML5 Games: Learning from Mobile and Flash Games [Blog - 02/24/2013 - 03:07]

Thanks for the mention Austin ...

Thanks for the mention Austin :-

Comment In: Defender's Quest: By the Numbers, Part 2 [Feature - 02/20/2013 - 04:35]

Whoa, fascinating Sounds shady, good ...

Whoa, fascinating Sounds shady, good to know r n r nThanks for the article, Lars, fantastic take-aways here. We 're an HTML5 studio, so having a web-based demo is done and done for us. So hopefully we 'll be able to apply some of your lessons to our next game. ...

Comment In: The Secrets of Promotion for Indies [Feature - 01/03/2013 - 04:35]

I 've been keeping establish ...

I 've been keeping establish a good relationship with a gaming influencer as an ongoing task in the back of my mind for months now, and it 's really been stressing me out I appreciate your insights because they suggest I can continue to just focus on honing the craft ...

[More Matt Hackett Comments]   

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