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Matt Matthews's Blog   Expert Blogs

 

Matt Matthews writes about the business of videogames -- this blog contains his personal opinions on the state of the market.

 

Expert Blogs

Posted by Matt Matthews on Mon, 31 Aug 2015 01:07:00 EDT in Business/Marketing, Console/PC
Let me tell you about the hidden 34 percent decline in GameStop's new software business, how it's affecting used software sales, and how the company will survive nonetheless.


Posted by Matt Matthews on Fri, 31 Jul 2015 12:38:00 EDT in Business/Marketing, Console/PC
Nintendo's handheld hardware shipments have rebounded slightly, the first sustained turnaround in three years.


Posted by Matt Matthews on Mon, 27 Jul 2015 03:18:00 EDT in Business/Marketing, Console/PC
A quick summary of the changes for software at retail in the last 18 months. Bottom line: only Sony's PlayStation 4 and Microsoft's Xbox One showed software growth in the first half of 2015.


Posted by Matt Matthews on Fri, 05 Jun 2015 01:14:00 EDT in Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet
In this second part of the 1Q15 update on digital revenue, I present the picture for the purely digital publishers. I also give the latest update on GameStop's digital figures.


Posted by Matt Matthews on Thu, 04 Jun 2015 10:12:00 EDT in Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet
In this post, I publish my initial results for a study of publicly available data on digital publishing in the video game industry.


Posted by Matt Matthews on Fri, 30 Jan 2015 01:30:00 EST in Business/Marketing, Console/PC
During calendar 2014, Nintendo generated Ą27.1 billion from digital sales. At current exchange rates, that's over US$225 million, but the more important point is that this represents nearly 11% of the company's software revenue.



Matt Matthews's Comments

Comment In: [Blog - 08/31/2015 - 01:07]

Christian, you bring up good ...

Christian, you bring up good points. The gutting of the handheld market and Nintendo 's failure overall are clearly contributing factors. But that 's just another instance of the traditional market contracting. Nintendo, more than Microsoft and Sony, was always a better partner for GameStop because of their long history ...

Comment In: [Blog - 01/30/2015 - 01:30]

Note the title of the ...

Note the title of the graph. These are global.

Comment In: [News - 07/30/2014 - 03:31]

Nintendo 's digital sales are ...

Nintendo 's digital sales are also down 12 from the same 3 month period last year: from 5.7 billion to 5.0 billion. Compare that to most other companies with a digital segment, and you can see just how hard they are struggling to survive in the new reality.

Comment In: [Blog - 06/11/2014 - 12:15]

First, apologies in advance, for ...

First, apologies in advance, for I only skimmed for a sense of the article 's many points. r n- Nostalgia is poison. Avoid it as much as possible, and continue looking forward. r n- Because they require player interaction, games are particularly susceptible to changes in expectations. I can watch ...

Comment In: [News - 06/11/2014 - 05:15]

The original Lara, by my ...

The original Lara, by my recollection, was simply an accomplished adventurer. There was no backstory -- she simply existed, was powerful, and no reasons needed to be given. r n r nMoreover, the first scene in which she appears has three characters: Lara, Jacqueline Natla, and Larson Conway. The man ...

Comment In: [Blog - 05/07/2014 - 09:26]

Perhaps you are confusing potential ...

Perhaps you are confusing potential with performance. I 'll just leave it at that.