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Blogs

Matt Mechtley's Blog

Lead Programmer on Touch KO for iPhone. Flashbang Studios/Blurst alumnus.

Matt Mechtley's Comments

Comment In: Ze iPhone Game: Choosing an Engine [Blog - 07/21/2009 - 01:26]

My brother Adam and I ...

My brother Adam and I just released an iPhone boxing game we developed using Unity, Touch KO. We've both worked for Flashbang Studios/Blurst.com for two years, and have developed using exclusively Unity for that time. If either of us started making another game tomorrow, we'd think about it for about ...

   

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