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Matthew Burns's Blog

 

Greetings:

I am a game designer/developer, a producer of web animation, strange monster world creator and owner of Choo Parr Productions. We are located in Boise, Idaho.

Our iOS game Goats R Delicious was released in July 2012. Our new iOS game, Kick The Kitties was released on December 2, 2013.

Company website: http://www.chooparrproductions.com/

App Store: https://itunes.apple.com/nz/app/kick-the-kitties/id700993024?mt=8&ign-mpt=uo%3D2

 

 

Member Blogs

Posted by Matthew Burns on Thu, 27 Jun 2013 02:21:00 EDT in Design, Smartphone/Tablet
This is the story behind how the idea for 'Kick The Kitties' was developed.


Posted by Matthew Burns on Thu, 30 May 2013 10:45:00 EDT in
This how we test our iOS games at Choo Parr Productions. This includes communicating problems and video game testing strategies.


Posted by Matthew Burns on Mon, 11 Feb 2013 11:20:00 EST in Design, Indie
The Creation of an Indie's World


Posted by Matthew Burns on Thu, 24 Jan 2013 08:29:00 EST in Business/Marketing, Serious
Will you give up your personal power and control as a video game designer/developer to another? The real issue behind recent events in Washington.


Posted by Matthew Burns on Wed, 19 Dec 2012 02:27:00 EST in Design, Indie
The momentary doubts and of an Indie game designer/developer.



Matthew Burns's Comments

Comment In: [News - 08/11/2014 - 07:15]

Superb article Mike Thank you ...

Superb article Mike Thank you very much for sharing.

Comment In: [Blog - 11/06/2013 - 04:03]

Great post Thank you for ...

Great post Thank you for posting it.

Comment In: [Blog - 11/11/2013 - 09:32]

It is better to take ...

It is better to take a shot at it instead of spending the rest of your life plagued by what ifs. Welcome and best of luck in your endeavors

Comment In: [Blog - 10/10/2013 - 09:45]

Hahaha Love it Bravo ...

Hahaha Love it Bravo

Comment In: [Blog - 07/31/2013 - 05:13]

Chris, this is a great ...

Chris, this is a great post and I think a nice moral boost for us Indies, especially those of us who have games coming out. Thanks again

Comment In: [Blog - 07/16/2013 - 12:39]

Nice article. In my first ...

Nice article. In my first game, I made a lot of the sounds myself. It was a great experience. However, on the game I am currently developing, I am using more professional resources software, people . I hope it will give it a more polished look.