Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 21, 2014
arrowPress Releases
October 21, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Matthias Zarzecki's Blog

 

Matthias Zarzecki is an Unity-Award-nominated Indiegame-designer, iPhone-Dev and game-design-student. Go see his stuff at www.matthewongamedesign.com

 

Member Blogs

Posted by Matthias Zarzecki on Thu, 15 Aug 2013 02:46:00 EDT in
What the addition of Women to the Call Of Duty games franchise means


Posted by Matthias Zarzecki on Mon, 15 Jul 2013 11:00:00 EDT in Design, Console/PC
A look at the logistics involved in setting up the level for Looking for Group - The Fork of Truth. Part 3 of 3


Posted by Matthias Zarzecki on Fri, 12 Jul 2013 12:33:00 EDT in
A look at the setup of the level of Looking For Group - The Fork of Truth. Part 2 of 3.


Posted by Matthias Zarzecki on Fri, 05 Jul 2013 11:28:00 EDT in Design, Console/PC
A look at the level-design employed in the Kickstarter-Demo of looking for Group - The Fork of Truth. Part 1 of 3


Posted by Matthias Zarzecki on Mon, 04 Mar 2013 04:55:00 EST in Design, Console/PC
A look into the depths of Tomb Raider 2 to see how well it holds up


Posted by Matthias Zarzecki on Wed, 27 Feb 2013 03:27:00 EST in
A game can be good at bad in two areas - Structure and Theme. Funnily enough, this could also help understand how the 7-9-Review-Scale works.



Matthias Zarzecki's Comments

Comment In: [Blog - 02/27/2013 - 03:27]

Ha, so true : r ...

Ha, so true : r n r nFiguring out how to call these terms was somewhat difficult, I 'd welcome better ones :

Comment In: [Blog - 02/25/2013 - 11:38]

Totally love this discussion :D ...

Totally love this discussion :D

Comment In: [Blog - 04/19/2012 - 04:36]

My personal favorite is Tomb ...

My personal favorite is Tomb Raider 2. It 's easily the most coherent with the smallest amount of invisble-walls and railroading of the classic ones. But I can 't really decide which of the new ones could be the best, they 're all interesting :