I am a student, lone wolf game maker, programming, design and production consultant (mostly for smaller studios, or new studios), and conference speaker (mostly about free software being used in game development).
I have a blog, inspired by "sloperama", where I guide newbies of the industry, but in portuguese: criadordejogos.wordpress.com
Also, I have a english blog, about my solo company in blog.agfgames.com
Here in Gamasutra there are unique posts, the best post of blog.agfgames.com and maybe some translated posts from criadordejogos.wordpress.com
I interview myself, discussing what is the classic shareware model, and why to use it, instead of demo, trial, or retail.
Seemly the greatest issues by the game industry today are used games, specially ones sold in parallel to recent releases, and piracy. This article gives an analysis of that, specially, its source, and how to combat it.
[Blog - 03/27/2014 - 08:32]
I think there are sometimes ...
I think there are sometimes even worse: r n r nArtist: What do you think r nEngineer: This blue grass is looking actually very weird and ugly, I prefer green grass r nArtist: You insensitive asshole r n r nAnd it happened to me, more than once :/ Why people ...
[Blog - 03/27/2014 - 08:27]
People should not be hiring ...
People should not be hiring from the rolodex with a few exceptions, you should be hiring from the resumes people sent you. r n r nAnd when hiring from the resumes sent you, you should hire based on merit. r n r n r nToo bad this is to ask ...
[News - 03/26/2014 - 06:46]
[News - 03/12/2014 - 04:52]
I think if they use ...
I think if they use Sonic CD theme The track named Sonic Boom then it is instant success. r n r nIf they don 't, is instant failure :P r n r nBut seriously, I think that track Sonic Boom would fit this game a lot instead of that dubstep ...
[News - 02/10/2014 - 04:57]
[News - 01/31/2014 - 04:57]